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Diffstat (limited to 'src/SMAPI/Framework/ModLoading/ModResolver.cs')
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index abc46d47..a487ba28 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -47,7 +47,7 @@ namespace StardewModdingAPI.Framework.ModLoading
IModMetadata metadata = new ModMetadata(folder.DisplayName, folder.Directory.FullName, rootPath, manifest, dataRecord, isIgnored: shouldIgnore);
if (shouldIgnore)
metadata.SetStatus(status, ModFailReason.DisabledByDotConvention, "disabled by dot convention");
- else
+ else if (metadata.Status == ModMetadataStatus.Failed)
metadata.SetStatus(status, ModFailReason.InvalidManifest, folder.ManifestParseErrorText);
yield return metadata;
@@ -223,8 +223,8 @@ namespace StardewModdingAPI.Framework.ModLoading
{
foreach (IModMetadata mod in group)
{
- if (mod.Status == ModMetadataStatus.Failed)
- continue; // don't replace metadata error
+ if (mod.Status == ModMetadataStatus.Failed && mod.FailReason != ModFailReason.InvalidManifest)
+ continue;
string folderList = string.Join(", ", group.Select(p => p.GetRelativePathWithRoot()).OrderBy(p => p));
mod.SetStatus(ModMetadataStatus.Failed, ModFailReason.Duplicate, $"you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: {folderList}.");