diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs index 44074337..0d3aff9f 100644 --- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs +++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs @@ -16,7 +16,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider(throwIfNoSymbol: false); /// <summary>The symbol data loaded by absolute assembly path.</summary> - private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new Dictionary<string, Stream>(StringComparer.OrdinalIgnoreCase); + private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new(StringComparer.OrdinalIgnoreCase); /********* @@ -36,7 +36,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols /// <param name="fileName">The assembly file name.</param> public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName) { - return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream symbolData) + return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream? symbolData) ? new SymbolReader(module, symbolData) : this.BaseProvider.GetSymbolReader(module, fileName); } @@ -46,7 +46,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols /// <param name="symbolStream">The loaded symbol file stream.</param> public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream) { - return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream symbolData) + return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream? symbolData) ? new SymbolReader(module, symbolData) : this.BaseProvider.GetSymbolReader(module, symbolStream); } |