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Diffstat (limited to 'src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs')
-rw-r--r--src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
index 44074337..0d3aff9f 100644
--- a/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
+++ b/src/SMAPI/Framework/ModLoading/Symbols/SymbolReaderProvider.cs
@@ -16,7 +16,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
private readonly ISymbolReaderProvider BaseProvider = new DefaultSymbolReaderProvider(throwIfNoSymbol: false);
/// <summary>The symbol data loaded by absolute assembly path.</summary>
- private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new Dictionary<string, Stream>(StringComparer.OrdinalIgnoreCase);
+ private readonly Dictionary<string, Stream> SymbolsByAssemblyPath = new(StringComparer.OrdinalIgnoreCase);
/*********
@@ -36,7 +36,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
/// <param name="fileName">The assembly file name.</param>
public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
{
- return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream symbolData)
+ return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream? symbolData)
? new SymbolReader(module, symbolData)
: this.BaseProvider.GetSymbolReader(module, fileName);
}
@@ -46,7 +46,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Symbols
/// <param name="symbolStream">The loaded symbol file stream.</param>
public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
{
- return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream symbolData)
+ return this.SymbolsByAssemblyPath.TryGetValue(module.Name, out Stream? symbolData)
? new SymbolReader(module, symbolData)
: this.BaseProvider.GetSymbolReader(module, symbolStream);
}