diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModMetadata.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index e4ec7e3b..88d2770c 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -1,6 +1,7 @@ using System; using System.Linq; using StardewModdingAPI.Framework.ModData; +using StardewModdingAPI.Framework.ModUpdateChecking; namespace StardewModdingAPI.Framework.ModLoading { @@ -43,6 +44,12 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>The mod-provided API (if any).</summary> public object Api { get; private set; } + /// <summary>The update status of this mod (if any).</summary> + public ModUpdateStatus UpdateStatus { get; private set; } + + /// <summary>The preview update status of this mod (if any).</summary> + public ModUpdateStatus PreviewUpdateStatus { get; private set; } + /// <summary>Whether the mod is a content pack.</summary> public bool IsContentPack => this.Manifest?.ContentPackFor != null; @@ -115,6 +122,22 @@ namespace StardewModdingAPI.Framework.ModLoading return this; } + /// <summary>Set the update status.</summary> + /// <param name="updateStatus">The mod update status.</param> + public IModMetadata SetUpdateStatus(ModUpdateStatus updateStatus) + { + this.UpdateStatus = updateStatus; + return this; + } + + /// <summary>Set the preview update status.</summary> + /// <param name="previewUpdateStatus">The mod preview update status.</param> + public IModMetadata SetPreviewUpdateStatus(ModUpdateStatus previewUpdateStatus) + { + this.PreviewUpdateStatus = previewUpdateStatus; + return this; + } + /// <summary>Whether the mod manifest was loaded (regardless of whether the mod itself was loaded).</summary> public bool HasManifest() { |