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-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs65
4 files changed, 37 insertions, 34 deletions
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
index 102f3364..8e4320b3 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/AccessToolsFacade.cs
@@ -1,4 +1,3 @@
-#if HARMONY_2
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
@@ -41,4 +40,3 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
}
}
}
-#endif
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
index ad6d5e4f..54b91679 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyInstanceFacade.cs
@@ -1,4 +1,3 @@
-#if HARMONY_2
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
@@ -81,4 +80,3 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
}
}
}
-#endif
diff --git a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
index f3975558..44c97401 100644
--- a/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
+++ b/src/SMAPI/Framework/ModLoading/RewriteFacades/HarmonyMethodFacade.cs
@@ -1,4 +1,3 @@
-#if HARMONY_2
using System;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
@@ -44,4 +43,3 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
}
}
}
-#endif
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs
index 4b3675bc..7a3b428d 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/Harmony1AssemblyRewriter.cs
@@ -1,4 +1,3 @@
-#if HARMONY_2
using System;
using HarmonyLib;
using Mono.Cecil;
@@ -29,11 +28,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
public override bool Handle(ModuleDefinition module, TypeReference type, Action<TypeReference> replaceWith)
{
// rewrite Harmony 1.x type to Harmony 2.0 type
- if (type.Scope is AssemblyNameReference scope && scope.Name == "0Harmony" && scope.Version.Major == 1)
+ if (type.Scope is AssemblyNameReference { Name: "0Harmony" } scope && scope.Version.Major == 1)
{
Type targetType = this.GetMappedType(type);
replaceWith(module.ImportReference(targetType));
- this.MarkRewritten();
+ this.OnChanged();
this.ReplacedTypes = true;
return true;
}
@@ -42,19 +41,25 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <inheritdoc />
- public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, Action<Instruction> replaceWith)
+ public override bool Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction)
{
// rewrite Harmony 1.x methods to Harmony 2.0
MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
if (this.TryRewriteMethodsToFacade(module, methodRef))
+ {
+ this.OnChanged();
return true;
+ }
// rewrite renamed fields
FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction);
if (fieldRef != null)
{
if (fieldRef.DeclaringType.FullName == "HarmonyLib.HarmonyMethod" && fieldRef.Name == "prioritiy")
+ {
fieldRef.Name = nameof(HarmonyMethod.priority);
+ this.OnChanged();
+ }
}
return false;
@@ -64,6 +69,13 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
/*********
** Private methods
*********/
+ /// <summary>Update the mod metadata when any Harmony 1.x code is migrated.</summary>
+ private void OnChanged()
+ {
+ this.MarkRewritten();
+ this.MarkFlag(InstructionHandleResult.DetectedGamePatch);
+ }
+
/// <summary>Rewrite methods to use Harmony facades if needed.</summary>
/// <param name="module">The assembly module containing the method reference.</param>
/// <param name="methodRef">The method reference to map.</param>
@@ -73,24 +85,15 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
return false; // not Harmony (or already using Harmony 2.0)
// get facade type
- Type toType;
- switch (methodRef?.DeclaringType.FullName)
+ Type toType = methodRef?.DeclaringType.FullName switch
{
- case "HarmonyLib.Harmony":
- toType = typeof(HarmonyInstanceFacade);
- break;
-
- case "HarmonyLib.AccessTools":
- toType = typeof(AccessToolsFacade);
- break;
-
- case "HarmonyLib.HarmonyMethod":
- toType = typeof(HarmonyMethodFacade);
- break;
-
- default:
- return false;
- }
+ "HarmonyLib.Harmony" => typeof(HarmonyInstanceFacade),
+ "HarmonyLib.AccessTools" => typeof(AccessToolsFacade),
+ "HarmonyLib.HarmonyMethod" => typeof(HarmonyMethodFacade),
+ _ => null
+ };
+ if (toType == null)
+ return false;
// map if there's a matching method
if (RewriteHelper.HasMatchingSignature(toType, methodRef))
@@ -103,18 +106,24 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Get an equivalent Harmony 2.x type.</summary>
- /// <param name="type">The Harmony 1.x method.</param>
+ /// <param name="type">The Harmony 1.x type.</param>
private Type GetMappedType(TypeReference type)
{
- // main Harmony object
- if (type.FullName == "Harmony.HarmonyInstance")
- return typeof(Harmony);
+ return type.FullName switch
+ {
+ "Harmony.HarmonyInstance" => typeof(Harmony),
+ "Harmony.ILCopying.ExceptionBlock" => typeof(ExceptionBlock),
+ _ => this.GetMappedTypeByConvention(type)
+ };
+ }
- // other objects
+ /// <summary>Get an equivalent Harmony 2.x type using the convention expected for most types.</summary>
+ /// <param name="type">The Harmony 1.x type.</param>
+ private Type GetMappedTypeByConvention(TypeReference type)
+ {
string fullName = type.FullName.Replace("Harmony.", "HarmonyLib.");
- string targetName = typeof(Harmony).AssemblyQualifiedName.Replace(typeof(Harmony).FullName, fullName);
+ string targetName = typeof(Harmony).AssemblyQualifiedName!.Replace(typeof(Harmony).FullName!, fullName);
return Type.GetType(targetName, throwOnError: true);
}
}
}
-#endif