diff options
Diffstat (limited to 'src/SMAPI/Framework/ModLoading')
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModMetadata.cs | 7 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModResolver.cs | 5 |
2 files changed, 9 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index c02f0830..0a5f5d3f 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -19,6 +19,9 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>The mod's full directory path.</summary> public string DirectoryPath { get; } + /// <summary>The <see cref="IModMetadata.DirectoryPath"/> relative to the game's Mods folder.</summary> + public string RelativeDirectoryPath { get; } + /// <summary>The mod manifest.</summary> public IManifest Manifest { get; } @@ -59,12 +62,14 @@ namespace StardewModdingAPI.Framework.ModLoading /// <summary>Construct an instance.</summary> /// <param name="displayName">The mod's display name.</param> /// <param name="directoryPath">The mod's full directory path.</param> + /// <param name="relativeDirectoryPath">The <paramref name="directoryPath"/> relative to the game's Mods folder.</param> /// <param name="manifest">The mod manifest.</param> /// <param name="dataRecord">Metadata about the mod from SMAPI's internal data (if any).</param> - public ModMetadata(string displayName, string directoryPath, IManifest manifest, ModDataRecordVersionedFields dataRecord) + public ModMetadata(string displayName, string directoryPath, string relativeDirectoryPath, IManifest manifest, ModDataRecordVersionedFields dataRecord) { this.DisplayName = displayName; this.DirectoryPath = directoryPath; + this.RelativeDirectoryPath = relativeDirectoryPath; this.Manifest = manifest; this.DataRecord = dataRecord; } diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 65a311dc..26ec82d7 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -41,7 +41,8 @@ namespace StardewModdingAPI.Framework.ModLoading ModMetadataStatus status = folder.ManifestParseError == null ? ModMetadataStatus.Found : ModMetadataStatus.Failed; - yield return new ModMetadata(folder.DisplayName, folder.Directory.FullName, manifest, dataRecord).SetStatus(status, folder.ManifestParseError); + string relativePath = PathUtilities.GetRelativePath(rootPath, folder.Directory.FullName); + yield return new ModMetadata(folder.DisplayName, folder.Directory.FullName, relativePath, manifest, dataRecord).SetStatus(status, folder.ManifestParseError); } } @@ -188,7 +189,7 @@ namespace StardewModdingAPI.Framework.ModLoading { if (mod.Status == ModMetadataStatus.Failed) continue; // don't replace metadata error - mod.SetStatus(ModMetadataStatus.Failed, $"its unique ID '{mod.Manifest.UniqueID}' is used by multiple mods ({string.Join(", ", group.Select(p => p.DisplayName))})."); + mod.SetStatus(ModMetadataStatus.Failed, $"you have multiple copies of this mod installed ({string.Join(", ", group.Select(p => p.RelativeDirectoryPath).OrderBy(p => p))})."); } } } |