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Diffstat (limited to 'src/SMAPI/Framework/ModRegistry.cs')
-rw-r--r-- | src/SMAPI/Framework/ModRegistry.cs | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs new file mode 100644 index 00000000..9dde7a20 --- /dev/null +++ b/src/SMAPI/Framework/ModRegistry.cs @@ -0,0 +1,113 @@ +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using System.Reflection; + +namespace StardewModdingAPI.Framework +{ + /// <summary>Tracks the installed mods.</summary> + internal class ModRegistry + { + /********* + ** Properties + *********/ + /// <summary>The registered mod data.</summary> + private readonly List<IModMetadata> Mods = new List<IModMetadata>(); + + /// <summary>The friendly mod names treated as deprecation warning sources (assembly full name => mod name).</summary> + private readonly IDictionary<string, string> ModNamesByAssembly = new Dictionary<string, string>(); + + + /********* + ** Public methods + *********/ + /**** + ** Basic metadata + ****/ + /// <summary>Get metadata for all loaded mods.</summary> + public IEnumerable<IManifest> GetAll() + { + return this.Mods.Select(p => p.Manifest); + } + + /// <summary>Get metadata for a loaded mod.</summary> + /// <param name="uniqueID">The mod's unique ID.</param> + /// <returns>Returns the matching mod's metadata, or <c>null</c> if not found.</returns> + public IManifest Get(string uniqueID) + { + // normalise search ID + if (string.IsNullOrWhiteSpace(uniqueID)) + return null; + uniqueID = uniqueID.Trim(); + + // find match + return this.GetAll().FirstOrDefault(p => p.UniqueID.Trim().Equals(uniqueID, StringComparison.InvariantCultureIgnoreCase)); + } + + /// <summary>Get whether a mod has been loaded.</summary> + /// <param name="uniqueID">The mod's unique ID.</param> + public bool IsLoaded(string uniqueID) + { + return this.Get(uniqueID) != null; + } + + /**** + ** Mod data + ****/ + /// <summary>Register a mod as a possible source of deprecation warnings.</summary> + /// <param name="metadata">The mod metadata.</param> + public void Add(IModMetadata metadata) + { + this.Mods.Add(metadata); + this.ModNamesByAssembly[metadata.Mod.GetType().Assembly.FullName] = metadata.DisplayName; + } + + /// <summary>Get all enabled mods.</summary> + public IEnumerable<IModMetadata> GetMods() + { + return (from mod in this.Mods select mod); + } + + /// <summary>Get the friendly mod name which defines a type.</summary> + /// <param name="type">The type to check.</param> + /// <returns>Returns the mod name, or <c>null</c> if the type isn't part of a known mod.</returns> + public string GetModFrom(Type type) + { + // null + if (type == null) + return null; + + // known type + string assemblyName = type.Assembly.FullName; + if (this.ModNamesByAssembly.ContainsKey(assemblyName)) + return this.ModNamesByAssembly[assemblyName]; + + // not found + return null; + } + + /// <summary>Get the friendly name for the closest assembly registered as a source of deprecation warnings.</summary> + /// <returns>Returns the source name, or <c>null</c> if no registered assemblies were found.</returns> + public string GetModFromStack() + { + // get stack frames + StackTrace stack = new StackTrace(); + StackFrame[] frames = stack.GetFrames(); + if (frames == null) + return null; + + // search stack for a source assembly + foreach (StackFrame frame in frames) + { + MethodBase method = frame.GetMethod(); + string name = this.GetModFrom(method.ReflectedType); + if (name != null) + return name; + } + + // no known assembly found + return null; + } + } +} |