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-rw-r--r--src/SMAPI/Framework/Monitor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Monitor.cs b/src/SMAPI/Framework/Monitor.cs
index 04e67d68..ab76e7c0 100644
--- a/src/SMAPI/Framework/Monitor.cs
+++ b/src/SMAPI/Framework/Monitor.cs
@@ -28,7 +28,7 @@ namespace StardewModdingAPI.Framework
private static readonly int MaxLevelLength = (from level in Enum.GetValues(typeof(LogLevel)).Cast<LogLevel>() select level.ToString().Length).Max();
/// <summary>A cache of messages that should only be logged once.</summary>
- private readonly HashSet<string> LogOnceCache = new HashSet<string>();
+ private readonly HashSet<string> LogOnceCache = new();
/// <summary>Get the screen ID that should be logged to distinguish between players in split-screen mode, if any.</summary>
private readonly Func<int?> GetScreenIdForLog;