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path: root/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
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Diffstat (limited to 'src/SMAPI/Framework/Networking/SGalaxyNetServer.cs')
-rw-r--r--src/SMAPI/Framework/Networking/SGalaxyNetServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
index bb67f70e..7dbfa767 100644
--- a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
+++ b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
@@ -58,7 +58,7 @@ namespace StardewModdingAPI.Framework.Networking
{
NetFarmerRoot farmer = this.Multiplayer.readFarmer(message.Reader);
GalaxyID capturedPeer = new GalaxyID(peerID);
- this.gameServer.checkFarmhandRequest(Convert.ToString(peerID), farmer, msg => this.sendMessage(capturedPeer, msg), () => this.peers[farmer.Value.UniqueMultiplayerID] = capturedPeer.ToUint64());
+ this.gameServer.checkFarmhandRequest(Convert.ToString(peerID), this.getConnectionId(peer), farmer, msg => this.sendMessage(capturedPeer, msg), () => this.peers[farmer.Value.UniqueMultiplayerID] = capturedPeer.ToUint64());
}
});
}