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-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs34
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs38
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs35
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs125
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterCollection.cs205
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs30
-rw-r--r--src/SMAPI/Framework/PerformanceMonitoring/PerformanceMonitor.cs184
7 files changed, 651 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs b/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs
new file mode 100644
index 00000000..01197f74
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs
@@ -0,0 +1,34 @@
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>The context for an alert.</summary>
+ internal struct AlertContext
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The source which triggered the alert.</summary>
+ public string Source { get; }
+
+ /// <summary>The elapsed milliseconds.</summary>
+ public double Elapsed { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="source">The source which triggered the alert.</param>
+ /// <param name="elapsed">The elapsed milliseconds.</param>
+ public AlertContext(string source, double elapsed)
+ {
+ this.Source = source;
+ this.Elapsed = elapsed;
+ }
+
+ /// <summary>Get a human-readable text form of this instance.</summary>
+ public override string ToString()
+ {
+ return $"{this.Source}: {this.Elapsed:F2}ms";
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs
new file mode 100644
index 00000000..f5b80189
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs
@@ -0,0 +1,38 @@
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>A single alert entry.</summary>
+ internal struct AlertEntry
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The collection in which the alert occurred.</summary>
+ public PerformanceCounterCollection Collection { get; }
+
+ /// <summary>The actual execution time in milliseconds.</summary>
+ public double ExecutionTimeMilliseconds { get; }
+
+ /// <summary>The configured alert threshold in milliseconds.</summary>
+ public double ThresholdMilliseconds { get; }
+
+ /// <summary>The sources involved in exceeding the threshold.</summary>
+ public AlertContext[] Context { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="collection">The collection in which the alert occurred.</param>
+ /// <param name="executionTimeMilliseconds">The actual execution time in milliseconds.</param>
+ /// <param name="thresholdMilliseconds">The configured alert threshold in milliseconds.</param>
+ /// <param name="context">The sources involved in exceeding the threshold.</param>
+ public AlertEntry(PerformanceCounterCollection collection, double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext[] context)
+ {
+ this.Collection = collection;
+ this.ExecutionTimeMilliseconds = executionTimeMilliseconds;
+ this.ThresholdMilliseconds = thresholdMilliseconds;
+ this.Context = context;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs
new file mode 100644
index 00000000..cff502ad
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs
@@ -0,0 +1,35 @@
+using System;
+
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>A peak invocation time.</summary>
+ internal struct PeakEntry
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The actual execution time in milliseconds.</summary>
+ public double ExecutionTimeMilliseconds { get; }
+
+ /// <summary>When the entry occurred.</summary>
+ public DateTime EventTime { get; }
+
+ /// <summary>The sources involved in exceeding the threshold.</summary>
+ public AlertContext[] Context { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="executionTimeMilliseconds">The actual execution time in milliseconds.</param>
+ /// <param name="eventTime">When the entry occurred.</param>
+ /// <param name="context">The sources involved in exceeding the threshold.</param>
+ public PeakEntry(double executionTimeMilliseconds, DateTime eventTime, AlertContext[] context)
+ {
+ this.ExecutionTimeMilliseconds = executionTimeMilliseconds;
+ this.EventTime = eventTime;
+ this.Context = context;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs
new file mode 100644
index 00000000..3cf668ee
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs
@@ -0,0 +1,125 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using Harmony;
+
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>Tracks metadata about a particular code event.</summary>
+ internal class PerformanceCounter
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>The size of the ring buffer.</summary>
+ private readonly int MaxEntries = 16384;
+
+ /// <summary>The collection to which this performance counter belongs.</summary>
+ private readonly PerformanceCounterCollection ParentCollection;
+
+ /// <summary>The performance counter entries.</summary>
+ private readonly Stack<PerformanceCounterEntry> Entries;
+
+ /// <summary>The entry with the highest execution time.</summary>
+ private PerformanceCounterEntry? PeakPerformanceCounterEntry;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The name of the source.</summary>
+ public string Source { get; }
+
+ /// <summary>The alert threshold in milliseconds</summary>
+ public double AlertThresholdMilliseconds { get; set; }
+
+ /// <summary>If alerting is enabled or not</summary>
+ public bool EnableAlerts { get; set; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="parentCollection">The collection to which this performance counter belongs.</param>
+ /// <param name="source">The name of the source.</param>
+ public PerformanceCounter(PerformanceCounterCollection parentCollection, string source)
+ {
+ this.ParentCollection = parentCollection;
+ this.Source = source;
+ this.Entries = new Stack<PerformanceCounterEntry>(this.MaxEntries);
+ }
+
+ /// <summary>Add a performance counter entry to the list, update monitoring, and raise alerts if needed.</summary>
+ /// <param name="entry">The entry to add.</param>
+ public void Add(PerformanceCounterEntry entry)
+ {
+ // add entry
+ if (this.Entries.Count > this.MaxEntries)
+ this.Entries.Pop();
+ this.Entries.Add(entry);
+
+ // update metrics
+ if (this.PeakPerformanceCounterEntry == null || entry.ElapsedMilliseconds > this.PeakPerformanceCounterEntry.Value.ElapsedMilliseconds)
+ this.PeakPerformanceCounterEntry = entry;
+
+ // raise alert
+ if (this.EnableAlerts && entry.ElapsedMilliseconds > this.AlertThresholdMilliseconds)
+ this.ParentCollection.AddAlert(entry.ElapsedMilliseconds, this.AlertThresholdMilliseconds, new AlertContext(this.Source, entry.ElapsedMilliseconds));
+ }
+
+ /// <summary>Clear all performance counter entries and monitoring.</summary>
+ public void Reset()
+ {
+ this.Entries.Clear();
+ this.PeakPerformanceCounterEntry = null;
+ }
+
+ /// <summary>Get the peak entry.</summary>
+ public PerformanceCounterEntry? GetPeak()
+ {
+ return this.PeakPerformanceCounterEntry;
+ }
+
+ /// <summary>Get the entry with the highest execution time.</summary>
+ /// <param name="range">The time range to search.</param>
+ /// <param name="endTime">The end time for the <paramref name="range"/>, or null for the current time.</param>
+ public PerformanceCounterEntry? GetPeak(TimeSpan range, DateTime? endTime = null)
+ {
+ endTime ??= DateTime.UtcNow;
+ DateTime startTime = endTime.Value.Subtract(range);
+
+ return this.Entries
+ .Where(entry => entry.EventTime >= startTime && entry.EventTime <= endTime)
+ .OrderByDescending(x => x.ElapsedMilliseconds)
+ .FirstOrDefault();
+ }
+
+ /// <summary>Get the last entry added to the list.</summary>
+ public PerformanceCounterEntry? GetLastEntry()
+ {
+ if (this.Entries.Count == 0)
+ return null;
+
+ return this.Entries.Peek();
+ }
+
+ /// <summary>Get the average over a given time span.</summary>
+ /// <param name="range">The time range to search.</param>
+ /// <param name="endTime">The end time for the <paramref name="range"/>, or null for the current time.</param>
+ public double GetAverage(TimeSpan range, DateTime? endTime = null)
+ {
+ endTime ??= DateTime.UtcNow;
+ DateTime startTime = endTime.Value.Subtract(range);
+
+ double[] entries = this.Entries
+ .Where(entry => entry.EventTime >= startTime && entry.EventTime <= endTime)
+ .Select(p => p.ElapsedMilliseconds)
+ .ToArray();
+
+ return entries.Length > 0
+ ? entries.Average()
+ : 0;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterCollection.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterCollection.cs
new file mode 100644
index 00000000..0bb78c74
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterCollection.cs
@@ -0,0 +1,205 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ internal class PerformanceCounterCollection
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>The number of peak invocations to keep.</summary>
+ private readonly int MaxEntries = 16384;
+
+ /// <summary>The sources involved in exceeding alert thresholds.</summary>
+ private readonly List<AlertContext> TriggeredPerformanceCounters = new List<AlertContext>();
+
+ /// <summary>The stopwatch used to track the invocation time.</summary>
+ private readonly Stopwatch InvocationStopwatch = new Stopwatch();
+
+ /// <summary>The performance counter manager.</summary>
+ private readonly PerformanceMonitor PerformanceMonitor;
+
+ /// <summary>The time to calculate average calls per second.</summary>
+ private DateTime CallsPerSecondStart = DateTime.UtcNow;
+
+ /// <summary>The number of invocations.</summary>
+ private long CallCount;
+
+ /// <summary>The peak invocations.</summary>
+ private readonly Stack<PeakEntry> PeakInvocations;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The associated performance counters.</summary>
+ public IDictionary<string, PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter>();
+
+ /// <summary>The name of this collection.</summary>
+ public string Name { get; }
+
+ /// <summary>Whether the source is typically invoked at least once per second.</summary>
+ public bool IsPerformanceCritical { get; }
+
+ /// <summary>The alert threshold in milliseconds.</summary>
+ public double AlertThresholdMilliseconds { get; set; }
+
+ /// <summary>Whether alerts are enabled.</summary>
+ public bool EnableAlerts { get; set; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="performanceMonitor">The performance counter manager.</param>
+ /// <param name="name">The name of this collection.</param>
+ /// <param name="isPerformanceCritical">Whether the source is typically invoked at least once per second.</param>
+ public PerformanceCounterCollection(PerformanceMonitor performanceMonitor, string name, bool isPerformanceCritical = false)
+ {
+ this.PeakInvocations = new Stack<PeakEntry>(this.MaxEntries);
+ this.Name = name;
+ this.PerformanceMonitor = performanceMonitor;
+ this.IsPerformanceCritical = isPerformanceCritical;
+ }
+
+ /// <summary>Track a single invocation for a named source.</summary>
+ /// <param name="source">The name of the source.</param>
+ /// <param name="entry">The entry.</param>
+ public void Track(string source, PerformanceCounterEntry entry)
+ {
+ // add entry
+ if (!this.PerformanceCounters.ContainsKey(source))
+ this.PerformanceCounters.Add(source, new PerformanceCounter(this, source));
+ this.PerformanceCounters[source].Add(entry);
+
+ // raise alert
+ if (this.EnableAlerts)
+ this.TriggeredPerformanceCounters.Add(new AlertContext(source, entry.ElapsedMilliseconds));
+ }
+
+ /// <summary>Get the average execution time for all non-game internal sources in milliseconds.</summary>
+ /// <param name="interval">The interval for which to get the average, relative to now</param>
+ public double GetModsAverageExecutionTime(TimeSpan interval)
+ {
+ return this.PerformanceCounters
+ .Where(entry => entry.Key != Constants.GamePerformanceCounterName)
+ .Sum(entry => entry.Value.GetAverage(interval));
+ }
+
+ /// <summary>Get the overall average execution time in milliseconds.</summary>
+ /// <param name="interval">The interval for which to get the average, relative to now</param>
+ public double GetAverageExecutionTime(TimeSpan interval)
+ {
+ return this.PerformanceCounters
+ .Sum(entry => entry.Value.GetAverage(interval));
+ }
+
+ /// <summary>Get the average execution time for game-internal sources in milliseconds.</summary>
+ public double GetGameAverageExecutionTime(TimeSpan interval)
+ {
+ return this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter gameExecTime)
+ ? gameExecTime.GetAverage(interval)
+ : 0;
+ }
+
+ /// <summary>Get the peak execution time in milliseconds.</summary>
+ /// <param name="range">The time range to search.</param>
+ /// <param name="endTime">The end time for the <paramref name="range"/>, or null for the current time.</param>
+ public double GetPeakExecutionTime(TimeSpan range, DateTime? endTime = null)
+ {
+ if (this.PeakInvocations.Count == 0)
+ return 0;
+
+ endTime ??= DateTime.UtcNow;
+ DateTime startTime = endTime.Value.Subtract(range);
+
+ return this.PeakInvocations
+ .Where(entry => entry.EventTime >= startTime && entry.EventTime <= endTime)
+ .OrderByDescending(x => x.ExecutionTimeMilliseconds)
+ .Select(p => p.ExecutionTimeMilliseconds)
+ .FirstOrDefault();
+ }
+
+ /// <summary>Start tracking the invocation of this collection.</summary>
+ public void BeginTrackInvocation()
+ {
+ this.TriggeredPerformanceCounters.Clear();
+ this.InvocationStopwatch.Reset();
+ this.InvocationStopwatch.Start();
+
+ this.CallCount++;
+ }
+
+ /// <summary>End tracking the invocation of this collection, and raise an alert if needed.</summary>
+ public void EndTrackInvocation()
+ {
+ this.InvocationStopwatch.Stop();
+
+ // add invocation
+ if (this.PeakInvocations.Count >= this.MaxEntries)
+ this.PeakInvocations.Pop();
+ this.PeakInvocations.Push(new PeakEntry(this.InvocationStopwatch.Elapsed.TotalMilliseconds, DateTime.UtcNow, this.TriggeredPerformanceCounters.ToArray()));
+
+ // raise alert
+ if (this.EnableAlerts && this.InvocationStopwatch.Elapsed.TotalMilliseconds >= this.AlertThresholdMilliseconds)
+ this.AddAlert(this.InvocationStopwatch.Elapsed.TotalMilliseconds, this.AlertThresholdMilliseconds, this.TriggeredPerformanceCounters.ToArray());
+ }
+
+ /// <summary>Add an alert.</summary>
+ /// <param name="executionTimeMilliseconds">The execution time in milliseconds.</param>
+ /// <param name="thresholdMilliseconds">The configured threshold.</param>
+ /// <param name="alerts">The sources involved in exceeding the threshold.</param>
+ public void AddAlert(double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext[] alerts)
+ {
+ this.PerformanceMonitor.AddAlert(
+ new AlertEntry(this, executionTimeMilliseconds, thresholdMilliseconds, alerts)
+ );
+ }
+
+ /// <summary>Add an alert.</summary>
+ /// <param name="executionTimeMilliseconds">The execution time in milliseconds.</param>
+ /// <param name="thresholdMilliseconds">The configured threshold.</param>
+ /// <param name="alert">The source involved in exceeding the threshold.</param>
+ public void AddAlert(double executionTimeMilliseconds, double thresholdMilliseconds, AlertContext alert)
+ {
+ this.AddAlert(executionTimeMilliseconds, thresholdMilliseconds, new[] { alert });
+ }
+
+ /// <summary>Reset the calls per second counter.</summary>
+ public void ResetCallsPerSecond()
+ {
+ this.CallCount = 0;
+ this.CallsPerSecondStart = DateTime.UtcNow;
+ }
+
+ /// <summary>Reset all performance counters in this collection.</summary>
+ public void Reset()
+ {
+ this.PeakInvocations.Clear();
+ foreach (var counter in this.PerformanceCounters)
+ counter.Value.Reset();
+ }
+
+ /// <summary>Reset the performance counter for a specific source.</summary>
+ /// <param name="source">The source name.</param>
+ public void ResetSource(string source)
+ {
+ foreach (var i in this.PerformanceCounters)
+ if (i.Value.Source.Equals(source, StringComparison.InvariantCultureIgnoreCase))
+ i.Value.Reset();
+ }
+
+ /// <summary>Get the average calls per second.</summary>
+ public long GetAverageCallsPerSecond()
+ {
+ long runtimeInSeconds = (long)DateTime.UtcNow.Subtract(this.CallsPerSecondStart).TotalSeconds;
+ return runtimeInSeconds > 0
+ ? this.CallCount / runtimeInSeconds
+ : 0;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs
new file mode 100644
index 00000000..8adbd88d
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs
@@ -0,0 +1,30 @@
+using System;
+
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>A single performance counter entry.</summary>
+ internal struct PerformanceCounterEntry
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>When the entry occurred.</summary>
+ public DateTime EventTime { get; }
+
+ /// <summary>The elapsed milliseconds.</summary>
+ public double ElapsedMilliseconds { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="eventTime">When the entry occurred.</param>
+ /// <param name="elapsedMilliseconds">The elapsed milliseconds.</param>
+ public PerformanceCounterEntry(DateTime eventTime, double elapsedMilliseconds)
+ {
+ this.EventTime = eventTime;
+ this.ElapsedMilliseconds = elapsedMilliseconds;
+ }
+ }
+}
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceMonitor.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceMonitor.cs
new file mode 100644
index 00000000..dfc4f31a
--- /dev/null
+++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceMonitor.cs
@@ -0,0 +1,184 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+using System.Text;
+using StardewModdingAPI.Framework.Events;
+
+namespace StardewModdingAPI.Framework.PerformanceMonitoring
+{
+ /// <summary>Tracks performance metrics.</summary>
+ internal class PerformanceMonitor
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>The recorded alerts.</summary>
+ private readonly IList<AlertEntry> Alerts = new List<AlertEntry>();
+
+ /// <summary>The monitor for output logging.</summary>
+ private readonly IMonitor Monitor;
+
+ /// <summary>The invocation stopwatch.</summary>
+ private readonly Stopwatch InvocationStopwatch = new Stopwatch();
+
+ /// <summary>The underlying performance counter collections.</summary>
+ private readonly IDictionary<string, PerformanceCounterCollection> Collections = new Dictionary<string, PerformanceCounterCollection>(StringComparer.InvariantCultureIgnoreCase);
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether alerts are paused.</summary>
+ public bool PauseAlerts { get; set; }
+
+ /// <summary>Whether performance counter tracking is enabled.</summary>
+ public bool EnableTracking { get; set; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="monitor">The monitor for output logging.</param>
+ public PerformanceMonitor(IMonitor monitor)
+ {
+ this.Monitor = monitor;
+ }
+
+ /// <summary>Reset all performance counters in all collections.</summary>
+ public void Reset()
+ {
+ foreach (PerformanceCounterCollection collection in this.Collections.Values)
+ collection.Reset();
+ }
+
+ /// <summary>Track the invocation time for a collection.</summary>
+ /// <param name="collectionName">The name of the collection.</param>
+ /// <param name="action">The action to execute and track.</param>
+ public void Track(string collectionName, Action action)
+ {
+ if (!this.EnableTracking)
+ {
+ action();
+ return;
+ }
+
+ PerformanceCounterCollection collection = this.GetOrCreateCollectionByName(collectionName);
+ collection.BeginTrackInvocation();
+ try
+ {
+ action();
+ }
+ finally
+ {
+ collection.EndTrackInvocation();
+ }
+ }
+
+ /// <summary>Track a single performance counter invocation in a specific collection.</summary>
+ /// <param name="collectionName">The name of the collection.</param>
+ /// <param name="sourceName">The name of the source.</param>
+ /// <param name="action">The action to execute and track.</param>
+ public void Track(string collectionName, string sourceName, Action action)
+ {
+ if (!this.EnableTracking)
+ {
+ action();
+ return;
+ }
+
+ PerformanceCounterCollection collection = this.GetOrCreateCollectionByName(collectionName);
+ DateTime eventTime = DateTime.UtcNow;
+ this.InvocationStopwatch.Reset();
+ this.InvocationStopwatch.Start();
+
+ try
+ {
+ action();
+ }
+ finally
+ {
+ this.InvocationStopwatch.Stop();
+ collection.Track(sourceName, new PerformanceCounterEntry(eventTime, this.InvocationStopwatch.Elapsed.TotalMilliseconds));
+ }
+ }
+
+ /// <summary>Reset the performance counters for a specific collection.</summary>
+ /// <param name="name">The collection name.</param>
+ public void ResetCollection(string name)
+ {
+ if (this.Collections.TryGetValue(name, out PerformanceCounterCollection collection))
+ {
+ collection.ResetCallsPerSecond();
+ collection.Reset();
+ }
+ }
+
+ /// <summary>Reset performance counters for a specific source.</summary>
+ /// <param name="name">The name of the source.</param>
+ public void ResetSource(string name)
+ {
+ foreach (PerformanceCounterCollection performanceCounterCollection in this.Collections.Values)
+ performanceCounterCollection.ResetSource(name);
+ }
+
+ /// <summary>Print any queued alerts.</summary>
+ public void PrintQueuedAlerts()
+ {
+ if (this.Alerts.Count == 0)
+ return;
+
+ StringBuilder report = new StringBuilder();
+
+ foreach (AlertEntry alert in this.Alerts)
+ {
+ report.AppendLine($"{alert.Collection.Name} took {alert.ExecutionTimeMilliseconds:F2}ms (exceeded threshold of {alert.ThresholdMilliseconds:F2}ms)");
+
+ foreach (AlertContext context in alert.Context.OrderByDescending(p => p.Elapsed))
+ report.AppendLine(context.ToString());
+ }
+
+ this.Alerts.Clear();
+ this.Monitor.Log(report.ToString(), LogLevel.Error);
+ }
+
+ /// <summary>Add an alert to the queue.</summary>
+ /// <param name="entry">The alert to add.</param>
+ public void AddAlert(AlertEntry entry)
+ {
+ if (!this.PauseAlerts)
+ this.Alerts.Add(entry);
+ }
+
+ /// <summary>Initialize the default performance counter collections.</summary>
+ /// <param name="eventManager">The event manager.</param>
+ public void InitializePerformanceCounterCollections(EventManager eventManager)
+ {
+ foreach (IManagedEvent @event in eventManager.GetAllEvents())
+ this.Collections[@event.EventName] = new PerformanceCounterCollection(this, @event.EventName, @event.IsPerformanceCritical);
+ }
+
+ /// <summary>Get the underlying performance counters.</summary>
+ public IEnumerable<PerformanceCounterCollection> GetCollections()
+ {
+ return this.Collections.Values;
+ }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Get a collection by name and creates it if it doesn't exist.</summary>
+ /// <param name="name">The name of the collection.</param>
+ private PerformanceCounterCollection GetOrCreateCollectionByName(string name)
+ {
+ if (!this.Collections.TryGetValue(name, out PerformanceCounterCollection collection))
+ {
+ collection = new PerformanceCounterCollection(this, name);
+ this.Collections[name] = collection;
+ }
+ return collection;
+ }
+ }
+}