diff options
Diffstat (limited to 'src/SMAPI/Framework/PerformanceMonitoring')
5 files changed, 5 insertions, 6 deletions
diff --git a/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs b/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs index 01197f74..af630055 100644 --- a/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs +++ b/src/SMAPI/Framework/PerformanceMonitoring/AlertContext.cs @@ -1,7 +1,7 @@ namespace StardewModdingAPI.Framework.PerformanceMonitoring { /// <summary>The context for an alert.</summary> - internal struct AlertContext + internal readonly struct AlertContext { /********* ** Accessors diff --git a/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs index f5b80189..d5a0b343 100644 --- a/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs +++ b/src/SMAPI/Framework/PerformanceMonitoring/AlertEntry.cs @@ -1,7 +1,7 @@ namespace StardewModdingAPI.Framework.PerformanceMonitoring { /// <summary>A single alert entry.</summary> - internal struct AlertEntry + internal readonly struct AlertEntry { /********* ** Accessors diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs index cff502ad..1746e358 100644 --- a/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs +++ b/src/SMAPI/Framework/PerformanceMonitoring/PeakEntry.cs @@ -3,7 +3,7 @@ using System; namespace StardewModdingAPI.Framework.PerformanceMonitoring { /// <summary>A peak invocation time.</summary> - internal struct PeakEntry + internal readonly struct PeakEntry { /********* ** Accessors diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs index 3cf668ee..42825999 100644 --- a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs +++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounter.cs @@ -1,7 +1,6 @@ using System; using System.Collections.Generic; using System.Linq; -using Harmony; namespace StardewModdingAPI.Framework.PerformanceMonitoring { @@ -57,7 +56,7 @@ namespace StardewModdingAPI.Framework.PerformanceMonitoring // add entry if (this.Entries.Count > this.MaxEntries) this.Entries.Pop(); - this.Entries.Add(entry); + this.Entries.Push(entry); // update metrics if (this.PeakPerformanceCounterEntry == null || entry.ElapsedMilliseconds > this.PeakPerformanceCounterEntry.Value.ElapsedMilliseconds) diff --git a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs index 8adbd88d..18cca628 100644 --- a/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs +++ b/src/SMAPI/Framework/PerformanceMonitoring/PerformanceCounterEntry.cs @@ -3,7 +3,7 @@ using System; namespace StardewModdingAPI.Framework.PerformanceMonitoring { /// <summary>A single performance counter entry.</summary> - internal struct PerformanceCounterEntry + internal readonly struct PerformanceCounterEntry { /********* ** Accessors |