summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/SCore.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r--src/SMAPI/Framework/SCore.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index e05213f0..5dc33828 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -1128,7 +1128,7 @@ namespace StardewModdingAPI.Framework
modIDs.Remove(message.FromModID); // don't send a broadcast back to the sender
// raise events
- this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID));
+ this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message, this.Toolkit.JsonHelper), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID));
}
/// <summary>Constructor a content manager to read game content files.</summary>
@@ -1532,7 +1532,7 @@ namespace StardewModdingAPI.Framework
// validate status
if (mod.Status == ModMetadataStatus.Failed)
{
- this.Monitor.Log($" Failed: {mod.Error}");
+ this.Monitor.Log($" Failed: {mod.ErrorDetails ?? mod.Error}");
failReason = mod.FailReason;
errorReasonPhrase = mod.Error;
return false;