diff options
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index e05213f0..5dc33828 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -1128,7 +1128,7 @@ namespace StardewModdingAPI.Framework modIDs.Remove(message.FromModID); // don't send a broadcast back to the sender // raise events - this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID)); + this.EventManager.ModMessageReceived.Raise(new ModMessageReceivedEventArgs(message, this.Toolkit.JsonHelper), mod => mod != null && modIDs.Contains(mod.Manifest.UniqueID)); } /// <summary>Constructor a content manager to read game content files.</summary> @@ -1532,7 +1532,7 @@ namespace StardewModdingAPI.Framework // validate status if (mod.Status == ModMetadataStatus.Failed) { - this.Monitor.Log($" Failed: {mod.Error}"); + this.Monitor.Log($" Failed: {mod.ErrorDetails ?? mod.Error}"); failReason = mod.FailReason; errorReasonPhrase = mod.Error; return false; |