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-rw-r--r--src/SMAPI/Framework/SCore.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 86b69239..6dffb1de 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -247,7 +247,7 @@ namespace StardewModdingAPI.Framework
multiplayer: this.Multiplayer,
exitGameImmediately: this.ExitGameImmediately,
- onGameContentLoaded: this.OnGameContentLoaded,
+ onGameContentLoaded: this.OnInstanceContentLoaded,
onGameUpdating: this.OnGameUpdating,
onPlayerInstanceUpdating: this.OnPlayerInstanceUpdating,
onGameExiting: this.OnGameExiting
@@ -429,8 +429,8 @@ namespace StardewModdingAPI.Framework
).Start();
}
- /// <summary>Raised after the game finishes loading its initial content.</summary>
- private void OnGameContentLoaded()
+ /// <summary>Raised after an instance finishes loading its initial content.</summary>
+ private void OnInstanceContentLoaded()
{
// override map display device
Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, Game1.game1.GraphicsDevice);