diff options
Diffstat (limited to 'src/SMAPI/Framework/SCore.cs')
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index 55a7f083..67c13ad0 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -47,6 +47,8 @@ using xTile.Display; using MiniMonoModHotfix = MonoMod.Utils.MiniMonoModHotfix; using PathUtilities = StardewModdingAPI.Toolkit.Utilities.PathUtilities; using SObject = StardewValley.Object; +using Nanoray.Pintail; +using System.Reflection.Emit; namespace StardewModdingAPI.Framework { @@ -1477,12 +1479,16 @@ namespace StardewModdingAPI.Framework { // init HashSet<string> suppressUpdateChecks = new HashSet<string>(this.Settings.SuppressUpdateChecks, StringComparer.OrdinalIgnoreCase); - InterfaceProxyFactory proxyFactory = new InterfaceProxyFactory(); + AssemblyBuilder assemblyBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName($"StardewModdingAPI.Proxies, Version={this.GetType().Assembly.GetName().Version}, Culture=neutral"), AssemblyBuilderAccess.Run); + ModuleBuilder moduleBuilder = assemblyBuilder.DefineDynamicModule("StardewModdingAPI.Proxies"); + IProxyManager<string> proxyManager = new DefaultProxyManager<string>(moduleBuilder, new DefaultProxyManagerConfiguration<string>( + proxyObjectInterfaceMarking: ProxyObjectInterfaceMarking.Disabled + )); // load mods foreach (IModMetadata mod in mods) { - if (!this.TryLoadMod(mod, mods, modAssemblyLoader, proxyFactory, jsonHelper, contentCore, modDatabase, suppressUpdateChecks, out ModFailReason? failReason, out string errorPhrase, out string errorDetails)) + if (!this.TryLoadMod(mod, mods, modAssemblyLoader, proxyManager, jsonHelper, contentCore, modDatabase, suppressUpdateChecks, out ModFailReason? failReason, out string errorPhrase, out string errorDetails)) { failReason ??= ModFailReason.LoadFailed; mod.SetStatus(ModMetadataStatus.Failed, failReason.Value, errorPhrase, errorDetails); @@ -1585,7 +1591,7 @@ namespace StardewModdingAPI.Framework /// <param name="mod">The mod to load.</param> /// <param name="mods">The mods being loaded.</param> /// <param name="assemblyLoader">Preprocesses and loads mod assemblies.</param> - /// <param name="proxyFactory">Generates proxy classes to access mod APIs through an arbitrary interface.</param> + /// <param name="proxyManager">Generates proxy classes to access mod APIs through an arbitrary interface.</param> /// <param name="jsonHelper">The JSON helper with which to read mods' JSON files.</param> /// <param name="contentCore">The content manager to use for mod content.</param> /// <param name="modDatabase">Handles access to SMAPI's internal mod metadata list.</param> @@ -1594,7 +1600,7 @@ namespace StardewModdingAPI.Framework /// <param name="errorReasonPhrase">The user-facing reason phrase explaining why the mod couldn't be loaded (if applicable).</param> /// <param name="errorDetails">More detailed details about the error intended for developers (if any).</param> /// <returns>Returns whether the mod was successfully loaded.</returns> - private bool TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet<string> suppressUpdateChecks, out ModFailReason? failReason, out string errorReasonPhrase, out string errorDetails) + private bool TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, IProxyManager<string> proxyManager, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet<string> suppressUpdateChecks, out ModFailReason? failReason, out string errorReasonPhrase, out string errorDetails) { errorDetails = null; @@ -1737,7 +1743,7 @@ namespace StardewModdingAPI.Framework IContentPackHelper contentPackHelper = new ContentPackHelper(manifest.UniqueID, new Lazy<IContentPack[]>(GetContentPacks), CreateFakeContentPack); IDataHelper dataHelper = new DataHelper(manifest.UniqueID, mod.DirectoryPath, jsonHelper); IReflectionHelper reflectionHelper = new ReflectionHelper(manifest.UniqueID, mod.DisplayName, this.Reflection); - IModRegistry modRegistryHelper = new ModRegistryHelper(manifest.UniqueID, this.ModRegistry, proxyFactory, monitor); + IModRegistry modRegistryHelper = new ModRegistryHelper(manifest.UniqueID, this.ModRegistry, proxyManager, monitor); IMultiplayerHelper multiplayerHelper = new MultiplayerHelper(manifest.UniqueID, this.Multiplayer); modHelper = new ModHelper(manifest.UniqueID, mod.DirectoryPath, () => this.GetCurrentGameInstance().Input, events, contentHelper, contentPackHelper, commandHelper, dataHelper, modRegistryHelper, reflectionHelper, multiplayerHelper, translationHelper); |