diff options
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 9ad8d188..7b3335b7 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -31,7 +31,7 @@ using StardewValley.TerrainFeatures; using StardewValley.Tools; using xTile.Dimensions; using xTile.Layers; -using Object = StardewValley.Object; +using SObject = StardewValley.Object; namespace StardewModdingAPI.Framework { @@ -718,8 +718,8 @@ namespace StardewModdingAPI.Framework if (watcher.ObjectsWatcher.IsChanged) { GameLocation location = watcher.Location; - KeyValuePair<Vector2, Object>[] added = watcher.ObjectsWatcher.Added.ToArray(); - KeyValuePair<Vector2, Object>[] removed = watcher.ObjectsWatcher.Removed.ToArray(); + KeyValuePair<Vector2, SObject>[] added = watcher.ObjectsWatcher.Added.ToArray(); + KeyValuePair<Vector2, SObject>[] removed = watcher.ObjectsWatcher.Removed.ToArray(); watcher.ObjectsWatcher.Reset(); this.Events.ObjectListChanged.Raise(new ObjectListChangedEventArgs(location, added, removed)); |