diff options
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 2f642692..376368d6 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -190,7 +190,7 @@ namespace StardewModdingAPI.Framework /// <remarks>This overrides the logic in <see cref="Game1.exitEvent"/> to let SMAPI clean up before exit.</remarks> protected override void OnExiting(object sender, EventArgs args) { - Game1.multiplayer.Disconnect(); + Game1.multiplayer.Disconnect(StardewValley.Multiplayer.DisconnectType.ClosedGame); this.OnGameExiting?.Invoke(); } |