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-rw-r--r--src/SMAPI/Framework/SMultiplayer.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs
index 629fce1d..12cd2d46 100644
--- a/src/SMAPI/Framework/SMultiplayer.cs
+++ b/src/SMAPI/Framework/SMultiplayer.cs
@@ -82,6 +82,7 @@ namespace StardewModdingAPI.Framework
this.OnModMessageReceived = onModMessageReceived;
}
+#if !SMAPI_3_0_STRICT
/// <summary>Handle sync messages from other players and perform other initial sync logic.</summary>
public override void UpdateEarly()
{
@@ -97,6 +98,7 @@ namespace StardewModdingAPI.Framework
base.UpdateLate(forceSync);
this.EventManager.Legacy_AfterMainBroadcast.Raise();
}
+#endif
/// <summary>Initialise a client before the game connects to a remote server.</summary>
/// <param name="client">The client to initialise.</param>