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-rw-r--r--src/SMAPI/Framework/Serialization/ColorConverter.cs2
-rw-r--r--src/SMAPI/Framework/Serialization/PointConverter.cs2
-rw-r--r--src/SMAPI/Framework/Serialization/RectangleConverter.cs2
-rw-r--r--src/SMAPI/Framework/Serialization/Vector2Converter.cs2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Serialization/ColorConverter.cs b/src/SMAPI/Framework/Serialization/ColorConverter.cs
index 7315f1a5..3b3720b5 100644
--- a/src/SMAPI/Framework/Serialization/ColorConverter.cs
+++ b/src/SMAPI/Framework/Serialization/ColorConverter.cs
@@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Serialization
{
/// <summary>Handles deserialization of <see cref="Color"/> for crossplatform compatibility.</summary>
/// <remarks>
- /// - Linux/Mac format: { "B": 76, "G": 51, "R": 25, "A": 102 }
+ /// - Linux/macOS format: { "B": 76, "G": 51, "R": 25, "A": 102 }
/// - Windows format: "26, 51, 76, 102"
/// </remarks>
internal class ColorConverter : SimpleReadOnlyConverter<Color>
diff --git a/src/SMAPI/Framework/Serialization/PointConverter.cs b/src/SMAPI/Framework/Serialization/PointConverter.cs
index 6cf795dc..21d1f845 100644
--- a/src/SMAPI/Framework/Serialization/PointConverter.cs
+++ b/src/SMAPI/Framework/Serialization/PointConverter.cs
@@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Serialization
{
/// <summary>Handles deserialization of <see cref="Point"/> for crossplatform compatibility.</summary>
/// <remarks>
- /// - Linux/Mac format: { "X": 1, "Y": 2 }
+ /// - Linux/macOS format: { "X": 1, "Y": 2 }
/// - Windows format: "1, 2"
/// </remarks>
internal class PointConverter : SimpleReadOnlyConverter<Point>
diff --git a/src/SMAPI/Framework/Serialization/RectangleConverter.cs b/src/SMAPI/Framework/Serialization/RectangleConverter.cs
index 8f7318b3..31f3ad77 100644
--- a/src/SMAPI/Framework/Serialization/RectangleConverter.cs
+++ b/src/SMAPI/Framework/Serialization/RectangleConverter.cs
@@ -9,7 +9,7 @@ namespace StardewModdingAPI.Framework.Serialization
{
/// <summary>Handles deserialization of <see cref="Rectangle"/> for crossplatform compatibility.</summary>
/// <remarks>
- /// - Linux/Mac format: { "X": 1, "Y": 2, "Width": 3, "Height": 4 }
+ /// - Linux/macOS format: { "X": 1, "Y": 2, "Width": 3, "Height": 4 }
/// - Windows format: "{X:1 Y:2 Width:3 Height:4}"
/// </remarks>
internal class RectangleConverter : SimpleReadOnlyConverter<Rectangle>
diff --git a/src/SMAPI/Framework/Serialization/Vector2Converter.cs b/src/SMAPI/Framework/Serialization/Vector2Converter.cs
index 3e2ab776..589febf8 100644
--- a/src/SMAPI/Framework/Serialization/Vector2Converter.cs
+++ b/src/SMAPI/Framework/Serialization/Vector2Converter.cs
@@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Serialization
{
/// <summary>Handles deserialization of <see cref="Vector2"/> for crossplatform compatibility.</summary>
/// <remarks>
- /// - Linux/Mac format: { "X": 1, "Y": 2 }
+ /// - Linux/macOS format: { "X": 1, "Y": 2 }
/// - Windows format: "1, 2"
/// </remarks>
internal class Vector2Converter : SimpleReadOnlyConverter<Vector2>