diff options
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs new file mode 100644 index 00000000..cac66356 --- /dev/null +++ b/src/SMAPI/Framework/StateTracking/FieldWatchers/NetListWatcher.cs @@ -0,0 +1,100 @@ +using System; +using System.Collections.Generic; +using Netcode; + +namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers +{ + internal class NetListWatcher<TKey, TValue> : BaseDisposableWatcher, ICollectionWatcher<TValue> + where TValue : class, INetObject<INetSerializable> + { + + + /********* + ** Fields + *********/ + /// <summary>The field being watched.</summary> + private readonly NetList<TValue, Netcode.NetRef<TValue>> Field; + + public TKey Key { get; } + + /// <summary>The pairs added since the last reset.</summary> + private readonly IList<TValue> AddedImpl = new List<TValue>(); + + /// <summary>The pairs removed since the last reset.</summary> + private readonly IList<TValue> RemovedImpl = new List<TValue>(); + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="field">The field to watch.</param> + public NetListWatcher(NetList<TValue, Netcode.NetRef<TValue>> field, TKey key) + { + this.Field = field; + this.Key = key; + field.OnElementChanged += this.OnElementChanged; + field.OnArrayReplaced += this.OnArrayReplaced; + } + + public bool IsChanged => this.AddedImpl.Count > 0 || this.RemovedImpl.Count > 0; + + public IEnumerable<TValue> Added => this.AddedImpl; + + public IEnumerable<TValue> Removed => this.RemovedImpl; + + public void Dispose() + { + if (!this.IsDisposed) + { + this.Field.OnElementChanged -= this.OnElementChanged; + this.Field.OnArrayReplaced -= this.OnArrayReplaced; + } + + base.Dispose(); + } + + public void Reset() + { + this.AddedImpl.Clear(); + this.RemovedImpl.Clear(); + } + + public void Update() + { + this.AssertNotDisposed(); + } + + /********* + ** Private methods + *********/ + private void OnArrayReplaced(NetList<TValue, Netcode.NetRef<TValue>> list, IList<TValue> before, IList<TValue> after) + { + this.AddedImpl.Clear(); + this.RemovedImpl.Clear(); + + foreach(var obj in after) + this.AddedImpl.Add(obj); + + foreach(var obj in before) + this.RemovedImpl.Add(obj); + } + + private void OnElementChanged(NetList<TValue, Netcode.NetRef<TValue>> list, int index, TValue oldValue, TValue newValue) + { + + /* checks for stack addition / subtraction changing stacks does not fire off an element changed event + if ((oldValue != null && newValue != null) && oldValue.CompareTo(newValue) < 0) + this.AddedImpl.Add(newValue); + //Stack Removed from + if ((oldValue != null && newValue != null) && oldValue.CompareTo(newValue) > 0) + this.RemovedImpl.Add(newValue); + */ + + if(newValue!=null) + this.AddedImpl.Add(newValue); + + if(oldValue!=null) + this.RemovedImpl.Add(oldValue); + } + } +} |