diff options
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/LocationTracker.cs')
-rw-r--r-- | src/SMAPI/Framework/StateTracking/LocationTracker.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/StateTracking/LocationTracker.cs b/src/SMAPI/Framework/StateTracking/LocationTracker.cs index 519fe8f4..6d3a62bb 100644 --- a/src/SMAPI/Framework/StateTracking/LocationTracker.cs +++ b/src/SMAPI/Framework/StateTracking/LocationTracker.cs @@ -48,6 +48,9 @@ namespace StardewModdingAPI.Framework.StateTracking /// <summary>Tracks added or removed terrain features.</summary> public IDictionaryWatcher<Vector2, TerrainFeature> TerrainFeaturesWatcher { get; } + /// <summary>Tracks added or removed furniture.</summary> + public ICollectionWatcher<Furniture> FurnitureWatcher { get; } + /// <summary>Tracks items added or removed to chests.</summary> public IDictionary<Vector2, ChestTracker> ChestWatchers { get; } = new Dictionary<Vector2, ChestTracker>(); @@ -68,6 +71,7 @@ namespace StardewModdingAPI.Framework.StateTracking this.NpcsWatcher = WatcherFactory.ForNetCollection(location.characters); this.ObjectsWatcher = WatcherFactory.ForNetDictionary(location.netObjects); this.TerrainFeaturesWatcher = WatcherFactory.ForNetDictionary(location.terrainFeatures); + this.FurnitureWatcher = WatcherFactory.ForNetCollection(location.furniture); this.Watchers.AddRange(new IWatcher[] { @@ -76,7 +80,8 @@ namespace StardewModdingAPI.Framework.StateTracking this.LargeTerrainFeaturesWatcher, this.NpcsWatcher, this.ObjectsWatcher, - this.TerrainFeaturesWatcher + this.TerrainFeaturesWatcher, + this.FurnitureWatcher }); this.UpdateChestWatcherList(added: location.Objects.Pairs, removed: new KeyValuePair<Vector2, SObject>[0]); |