summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs')
-rw-r--r--src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs
index 6c9cc4f5..2563d10c 100644
--- a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs
+++ b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs
@@ -17,25 +17,25 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots
public GameLocation Location { get; }
/// <summary>Tracks added or removed buildings.</summary>
- public SnapshotListDiff<Building> Buildings { get; } = new SnapshotListDiff<Building>();
+ public SnapshotListDiff<Building> Buildings { get; } = new();
/// <summary>Tracks added or removed debris.</summary>
- public SnapshotListDiff<Debris> Debris { get; } = new SnapshotListDiff<Debris>();
+ public SnapshotListDiff<Debris> Debris { get; } = new();
/// <summary>Tracks added or removed large terrain features.</summary>
- public SnapshotListDiff<LargeTerrainFeature> LargeTerrainFeatures { get; } = new SnapshotListDiff<LargeTerrainFeature>();
+ public SnapshotListDiff<LargeTerrainFeature> LargeTerrainFeatures { get; } = new();
/// <summary>Tracks added or removed NPCs.</summary>
- public SnapshotListDiff<NPC> Npcs { get; } = new SnapshotListDiff<NPC>();
+ public SnapshotListDiff<NPC> Npcs { get; } = new();
/// <summary>Tracks added or removed objects.</summary>
- public SnapshotListDiff<KeyValuePair<Vector2, Object>> Objects { get; } = new SnapshotListDiff<KeyValuePair<Vector2, Object>>();
+ public SnapshotListDiff<KeyValuePair<Vector2, Object>> Objects { get; } = new();
/// <summary>Tracks added or removed terrain features.</summary>
- public SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>> TerrainFeatures { get; } = new SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>>();
+ public SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>> TerrainFeatures { get; } = new();
/// <summary>Tracks added or removed furniture.</summary>
- public SnapshotListDiff<Furniture> Furniture { get; } = new SnapshotListDiff<Furniture>();
+ public SnapshotListDiff<Furniture> Furniture { get; } = new();
/// <summary>Tracks changed chest inventories.</summary>
public IDictionary<Chest, SnapshotItemListDiff> ChestItems { get; } = new Dictionary<Chest, SnapshotItemListDiff>();