diff options
Diffstat (limited to 'src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs')
| -rw-r--r-- | src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs index 6c9cc4f5..2563d10c 100644 --- a/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs +++ b/src/SMAPI/Framework/StateTracking/Snapshots/LocationSnapshot.cs @@ -17,25 +17,25 @@ namespace StardewModdingAPI.Framework.StateTracking.Snapshots          public GameLocation Location { get; }          /// <summary>Tracks added or removed buildings.</summary> -        public SnapshotListDiff<Building> Buildings { get; } = new SnapshotListDiff<Building>(); +        public SnapshotListDiff<Building> Buildings { get; } = new();          /// <summary>Tracks added or removed debris.</summary> -        public SnapshotListDiff<Debris> Debris { get; } = new SnapshotListDiff<Debris>(); +        public SnapshotListDiff<Debris> Debris { get; } = new();          /// <summary>Tracks added or removed large terrain features.</summary> -        public SnapshotListDiff<LargeTerrainFeature> LargeTerrainFeatures { get; } = new SnapshotListDiff<LargeTerrainFeature>(); +        public SnapshotListDiff<LargeTerrainFeature> LargeTerrainFeatures { get; } = new();          /// <summary>Tracks added or removed NPCs.</summary> -        public SnapshotListDiff<NPC> Npcs { get; } = new SnapshotListDiff<NPC>(); +        public SnapshotListDiff<NPC> Npcs { get; } = new();          /// <summary>Tracks added or removed objects.</summary> -        public SnapshotListDiff<KeyValuePair<Vector2, Object>> Objects { get; } = new SnapshotListDiff<KeyValuePair<Vector2, Object>>(); +        public SnapshotListDiff<KeyValuePair<Vector2, Object>> Objects { get; } = new();          /// <summary>Tracks added or removed terrain features.</summary> -        public SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>> TerrainFeatures { get; } = new SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>>(); +        public SnapshotListDiff<KeyValuePair<Vector2, TerrainFeature>> TerrainFeatures { get; } = new();          /// <summary>Tracks added or removed furniture.</summary> -        public SnapshotListDiff<Furniture> Furniture { get; } = new SnapshotListDiff<Furniture>(); +        public SnapshotListDiff<Furniture> Furniture { get; } = new();          /// <summary>Tracks changed chest inventories.</summary>          public IDictionary<Chest, SnapshotItemListDiff> ChestItems { get; } = new Dictionary<Chest, SnapshotItemListDiff>(); | 
