diff options
Diffstat (limited to 'src/SMAPI/Framework')
-rw-r--r-- | src/SMAPI/Framework/IModMetadata.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModMetadata.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModResolver.cs | 24 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModCompatibility.cs | 55 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataField.cs | 82 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataFieldKey.cs | 18 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataID.cs | 85 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ModDataRecord.cs | 220 | ||||
-rw-r--r-- | src/SMAPI/Framework/Models/ParsedModDataRecord.cs | 48 | ||||
-rw-r--r-- | src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs | 61 | ||||
-rw-r--r-- | src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs | 19 |
11 files changed, 361 insertions, 257 deletions
diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs index a36994fd..41484567 100644 --- a/src/SMAPI/Framework/IModMetadata.cs +++ b/src/SMAPI/Framework/IModMetadata.cs @@ -19,7 +19,7 @@ namespace StardewModdingAPI.Framework IManifest Manifest { get; } /// <summary>>Metadata about the mod from SMAPI's internal data (if any).</summary> - ModDataRecord DataRecord { get; } + ParsedModDataRecord DataRecord { get; } /// <summary>The metadata resolution status.</summary> ModMetadataStatus Status { get; } diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index 30fe211b..1a71920e 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -18,7 +18,7 @@ namespace StardewModdingAPI.Framework.ModLoading public IManifest Manifest { get; } /// <summary>Metadata about the mod from SMAPI's internal data (if any).</summary> - public ModDataRecord DataRecord { get; } + public ParsedModDataRecord DataRecord { get; } /// <summary>The metadata resolution status.</summary> public ModMetadataStatus Status { get; private set; } @@ -41,7 +41,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// <param name="directoryPath">The mod's full directory path.</param> /// <param name="manifest">The mod manifest.</param> /// <param name="dataRecord">Metadata about the mod from SMAPI's internal data (if any).</param> - public ModMetadata(string displayName, string directoryPath, IManifest manifest, ModDataRecord dataRecord) + public ModMetadata(string displayName, string directoryPath, IManifest manifest, ParsedModDataRecord dataRecord) { this.DisplayName = displayName; this.DirectoryPath = directoryPath; diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 9802d9e9..6671e880 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -53,18 +53,15 @@ namespace StardewModdingAPI.Framework.ModLoading error = $"parsing its manifest failed:\n{ex.GetLogSummary()}"; } - // get internal data record (if any) - ModDataRecord dataRecord = null; + // parse internal data record (if any) + ParsedModDataRecord dataRecord = null; if (manifest != null) { - string key = !string.IsNullOrWhiteSpace(manifest.UniqueID) ? manifest.UniqueID : manifest.EntryDll; - dataRecord = dataRecords.FirstOrDefault(record => record.ID.Matches(key, manifest)); + ModDataRecord rawDataRecord = dataRecords.FirstOrDefault(p => p.Matches(manifest)); + if (rawDataRecord != null) + dataRecord = rawDataRecord.ParseFieldsFor(manifest); } - // add default update keys - if (manifest != null && manifest.UpdateKeys == null && dataRecord?.UpdateKeys != null) - manifest.UpdateKeys = dataRecord.UpdateKeys; - // build metadata string displayName = !string.IsNullOrWhiteSpace(manifest?.Name) ? manifest.Name @@ -93,17 +90,16 @@ namespace StardewModdingAPI.Framework.ModLoading continue; // validate compatibility - ModCompatibility compatibility = mod.DataRecord?.GetCompatibility(mod.Manifest.Version); - switch (compatibility?.Status) + switch (mod.DataRecord?.Status) { case ModStatus.Obsolete: - mod.SetStatus(ModMetadataStatus.Failed, $"it's obsolete: {compatibility.ReasonPhrase}"); + mod.SetStatus(ModMetadataStatus.Failed, $"it's obsolete: {mod.DataRecord.StatusReasonPhrase}"); continue; case ModStatus.AssumeBroken: { // get reason - string reasonPhrase = compatibility.ReasonPhrase ?? "it's no longer compatible"; + string reasonPhrase = mod.DataRecord.StatusReasonPhrase ?? "it's no longer compatible"; // get update URLs List<string> updateUrls = new List<string>(); @@ -124,10 +120,10 @@ namespace StardewModdingAPI.Framework.ModLoading // build error string error = $"{reasonPhrase}. Please check for a "; - if (mod.Manifest.Version.Equals(compatibility.UpperVersion)) + if (mod.DataRecord.StatusUpperVersion == null || mod.Manifest.Version.Equals(mod.DataRecord.StatusUpperVersion)) error += "newer version"; else - error += $"version newer than {compatibility.UpperVersion}"; + error += $"version newer than {mod.DataRecord.StatusUpperVersion}"; error += " at " + string.Join(" or ", updateUrls); mod.SetStatus(ModMetadataStatus.Failed, error); diff --git a/src/SMAPI/Framework/Models/ModCompatibility.cs b/src/SMAPI/Framework/Models/ModCompatibility.cs deleted file mode 100644 index 54737e6c..00000000 --- a/src/SMAPI/Framework/Models/ModCompatibility.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Specifies the compatibility of a given mod version range.</summary> - internal class ModCompatibility - { - /********* - ** Accessors - *********/ - /// <summary>The lowest version in the range, or <c>null</c> for all past versions.</summary> - public ISemanticVersion LowerVersion { get; } - - /// <summary>The highest version in the range, or <c>null</c> for all future versions.</summary> - public ISemanticVersion UpperVersion { get; } - - /// <summary>The mod compatibility.</summary> - public ModStatus Status { get; } - - /// <summary>The reason phrase to show in log output, or <c>null</c> to use the default value.</summary> - /// <example>For example, "this version is incompatible with the latest version of the game".</example> - public string ReasonPhrase { get; } - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - /// <param name="versionRange">A version range, which consists of two version strings separated by a '~' character. Either side can be left blank for an unbounded range.</param> - /// <param name="status">The mod compatibility.</param> - /// <param name="reasonPhrase">The reason phrase to show in log output, or <c>null</c> to use the default value.</param> - public ModCompatibility(string versionRange, ModStatus status, string reasonPhrase) - { - // extract version strings - string[] versions = versionRange.Split('~'); - if (versions.Length != 2) - throw new FormatException($"Could not parse '{versionRange}' as a version range. It must have two version strings separated by a '~' character (either side can be left blank for an unbounded range)."); - - // initialise - this.LowerVersion = !string.IsNullOrWhiteSpace(versions[0]) ? new SemanticVersion(versions[0]) : null; - this.UpperVersion = !string.IsNullOrWhiteSpace(versions[1]) ? new SemanticVersion(versions[1]) : null; - this.Status = status; - this.ReasonPhrase = reasonPhrase; - } - - /// <summary>Get whether a given version is contained within this compatibility range.</summary> - /// <param name="version">The version to check.</param> - public bool MatchesVersion(ISemanticVersion version) - { - return - (this.LowerVersion == null || !version.IsOlderThan(this.LowerVersion)) - && (this.UpperVersion == null || !version.IsNewerThan(this.UpperVersion)); - } - } -} diff --git a/src/SMAPI/Framework/Models/ModDataField.cs b/src/SMAPI/Framework/Models/ModDataField.cs new file mode 100644 index 00000000..0812b39b --- /dev/null +++ b/src/SMAPI/Framework/Models/ModDataField.cs @@ -0,0 +1,82 @@ +using System.Linq; + +namespace StardewModdingAPI.Framework.Models +{ + /// <summary>A versioned mod metadata field.</summary> + internal class ModDataField + { + /********* + ** Accessors + *********/ + /// <summary>The field key.</summary> + public ModDataFieldKey Key { get; } + + /// <summary>The field value.</summary> + public string Value { get; } + + /// <summary>Whether this field should only be applied if it's not already set.</summary> + public bool IsDefault { get; } + + /// <summary>The lowest version in the range, or <c>null</c> for all past versions.</summary> + public ISemanticVersion LowerVersion { get; } + + /// <summary>The highest version in the range, or <c>null</c> for all future versions.</summary> + public ISemanticVersion UpperVersion { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="key">The field key.</param> + /// <param name="value">The field value.</param> + /// <param name="isDefault">Whether this field should only be applied if it's not already set.</param> + /// <param name="lowerVersion">The lowest version in the range, or <c>null</c> for all past versions.</param> + /// <param name="upperVersion">The highest version in the range, or <c>null</c> for all future versions.</param> + public ModDataField(ModDataFieldKey key, string value, bool isDefault, ISemanticVersion lowerVersion, ISemanticVersion upperVersion) + { + this.Key = key; + this.Value = value; + this.IsDefault = isDefault; + this.LowerVersion = lowerVersion; + this.UpperVersion = upperVersion; + } + + /// <summary>Get whether this data field applies for the given manifest.</summary> + /// <param name="manifest">The mod manifest.</param> + public bool IsMatch(IManifest manifest) + { + return + manifest?.Version != null // ignore invalid manifest + && (!this.IsDefault || !this.HasFieldValue(manifest, this.Key)) + && (this.LowerVersion == null || !manifest.Version.IsOlderThan(this.LowerVersion)) + && (this.UpperVersion == null || !manifest.Version.IsNewerThan(this.UpperVersion)); + } + + + /********* + ** Private methods + *********/ + /// <summary>Get whether a manifest field has a meaningful value for the purposes of enforcing <see cref="IsDefault"/>.</summary> + /// <param name="manifest">The mod manifest.</param> + /// <param name="key">The field key matching <see cref="ModDataFieldKey"/>.</param> + private bool HasFieldValue(IManifest manifest, ModDataFieldKey key) + { + switch (key) + { + // update key + case ModDataFieldKey.UpdateKey: + return manifest.UpdateKeys != null && manifest.UpdateKeys.Any(); + + // non-manifest fields + case ModDataFieldKey.AlternativeUrl: + case ModDataFieldKey.StatusReasonPhrase: + case ModDataFieldKey.Status: + return false; + + default: + return false; + } + } + } +} diff --git a/src/SMAPI/Framework/Models/ModDataFieldKey.cs b/src/SMAPI/Framework/Models/ModDataFieldKey.cs new file mode 100644 index 00000000..5767afc9 --- /dev/null +++ b/src/SMAPI/Framework/Models/ModDataFieldKey.cs @@ -0,0 +1,18 @@ +namespace StardewModdingAPI.Framework.Models +{ + /// <summary>The valid field keys.</summary> + public enum ModDataFieldKey + { + /// <summary>A manifest update key.</summary> + UpdateKey, + + /// <summary>An alternative URL the player can check for an updated version.</summary> + AlternativeUrl, + + /// <summary>The mod's predefined compatibility status.</summary> + Status, + + /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> + StatusReasonPhrase + } +} diff --git a/src/SMAPI/Framework/Models/ModDataID.cs b/src/SMAPI/Framework/Models/ModDataID.cs deleted file mode 100644 index d19434fa..00000000 --- a/src/SMAPI/Framework/Models/ModDataID.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System; -using System.Linq; -using Newtonsoft.Json; - -namespace StardewModdingAPI.Framework.Models -{ - /// <summary>Uniquely identifies a mod in SMAPI's internal data.</summary> - /// <remarks> - /// This represents a custom format which uniquely identifies a mod across all versions, even - /// if its field values change or it doesn't specify a unique ID. This is mapped to a string - /// with the following format: - /// - /// 1. If the mod's identifier changed over time, multiple variants can be separated by the <c>|</c> - /// character. - /// 2. Each variant can take one of two forms: - /// - A simple string matching the mod's UniqueID value. - /// - A JSON structure containing any of three manifest fields (ID, Name, and Author) to match. - /// </remarks> - internal class ModDataID - { - /********* - ** Properties - *********/ - /// <summary>The unique sets of field values which identify this mod.</summary> - private readonly FieldSnapshot[] Snapshots; - - - /********* - ** Public methods - *********/ - /// <summary>Construct an instance.</summary> - public ModDataID() { } - - /// <summary>Construct an instance.</summary> - /// <param name="data">The mod identifier string (see remarks on <see cref="ModDataID"/>).</param> - public ModDataID(string data) - { - this.Snapshots = - ( - from string part in data.Split('|') - let str = part.Trim() - select str.StartsWith("{") - ? JsonConvert.DeserializeObject<FieldSnapshot>(str) - : new FieldSnapshot { ID = str } - ) - .ToArray(); - } - - /// <summary>Get whether this ID matches a given mod manifest.</summary> - /// <param name="id">The mod's unique ID, or a substitute ID if it isn't set in the manifest.</param> - /// <param name="manifest">The manifest to check.</param> - public bool Matches(string id, IManifest manifest) - { - return this.Snapshots.Any(snapshot => - snapshot.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase) - && ( - snapshot.Author == null - || snapshot.Author.Equals(manifest.Author, StringComparison.InvariantCultureIgnoreCase) - || (manifest.ExtraFields.ContainsKey("Authour") && snapshot.Author.Equals(manifest.ExtraFields["Authour"].ToString(), StringComparison.InvariantCultureIgnoreCase)) - ) - && (snapshot.Name == null || snapshot.Name.Equals(manifest.Name, StringComparison.InvariantCultureIgnoreCase)) - ); - } - - - /********* - ** Private models - *********/ - /// <summary>A unique set of fields which identifies the mod.</summary> - private class FieldSnapshot - { - /********* - ** Accessors - *********/ - /// <summary>The unique mod ID.</summary> - public string ID { get; set; } - - /// <summary>The mod name, or <c>null</c> to ignore the mod name.</summary> - public string Name { get; set; } - - /// <summary>The author name, or <c>null</c> to ignore the author.</summary> - public string Author { get; set; } - } - } -} diff --git a/src/SMAPI/Framework/Models/ModDataRecord.cs b/src/SMAPI/Framework/Models/ModDataRecord.cs index 580acb70..2c26741c 100644 --- a/src/SMAPI/Framework/Models/ModDataRecord.cs +++ b/src/SMAPI/Framework/Models/ModDataRecord.cs @@ -1,49 +1,188 @@ +using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; +using System.Runtime.Serialization; using Newtonsoft.Json; -using StardewModdingAPI.Framework.Serialisation.SmapiConverters; +using Newtonsoft.Json.Linq; namespace StardewModdingAPI.Framework.Models { - /// <summary>Metadata about a mod from SMAPI's internal data.</summary> + /// <summary>Raw mod metadata from SMAPI's internal mod list.</summary> internal class ModDataRecord { /********* - ** Accessors + ** Properties *********/ - /// <summary>The unique mod identifier.</summary> - [JsonConverter(typeof(ModDataIdConverter))] - public ModDataID ID { get; set; } + /// <summary>This field stores properties that aren't mapped to another field before they're parsed into <see cref="Fields"/>.</summary> + [JsonExtensionData] + private IDictionary<string, JToken> ExtensionData; - /// <summary>A value to inject into <see cref="IManifest.UpdateKeys"/> field if it's not already set.</summary> - public string[] UpdateKeys { get; set; } - /// <summary>The URL where the player can get an unofficial or alternative version of the mod if the official version isn't compatible.</summary> - public string AlternativeUrl { get; set; } + /********* + ** Accessors + *********/ + /// <summary>The mod's current unique ID.</summary> + public string ID { get; set; } - /// <summary>The compatibility of given mod versions (if any).</summary> - [JsonConverter(typeof(ModCompatibilityArrayConverter))] - public ModCompatibility[] Compatibility { get; set; } = new ModCompatibility[0]; + /// <summary>The former mod IDs (if any).</summary> + /// <remarks> + /// This uses a custom format which uniquely identifies a mod across multiple versions and + /// supports matching other fields if no ID was specified. This doesn't include the latest + /// ID, if any. Format rules: + /// 1. If the mod's ID changed over time, multiple variants can be separated by the + /// <c>|</c> character. + /// 2. Each variant can take one of two forms: + /// - A simple string matching the mod's UniqueID value. + /// - A JSON structure containing any of four manifest fields (ID, Name, Author, and + /// EntryDll) to match. + /// </remarks> + public string FormerIDs { get; set; } - /// <summary>Map local versions to a semantic version for update checks.</summary> + /// <summary>Maps local versions to a semantic version for update checks.</summary> public IDictionary<string, string> MapLocalVersions { get; set; } = new Dictionary<string, string>(); - /// <summary>Map remote versions to a semantic version for update checks.</summary> + /// <summary>Maps remote versions to a semantic version for update checks.</summary> public IDictionary<string, string> MapRemoteVersions { get; set; } = new Dictionary<string, string>(); + /// <summary>The versioned field data.</summary> + /// <remarks> + /// This maps field names to values. This should be accessed via <see cref="GetFields"/>. + /// Format notes: + /// - Each key consists of a field name prefixed with any combination of version range + /// and <c>Default</c>, separated by pipes (whitespace trimmed). For example, <c>Name</c> + /// will always override the name, <c>Default | Name</c> will only override a blank + /// name, and <c>~1.1 | Default | Name</c> will override blank names up to version 1.1. + /// - The version format is <c>min~max</c> (where either side can be blank for unbounded), or + /// a single version number. + /// - The field name itself corresponds to a <see cref="ModDataFieldKey"/> value. + /// </remarks> + public IDictionary<string, string> Fields { get; set; } = new Dictionary<string, string>(); + /********* ** Public methods *********/ - /// <summary>Get the compatibility record for a given version, if any.</summary> - /// <param name="version">The mod version to check.</param> - public ModCompatibility GetCompatibility(ISemanticVersion version) + /// <summary>Get whether the manifest matches the <see cref="FormerIDs"/> field.</summary> + /// <param name="manifest">The mod manifest to check.</param> + public bool Matches(IManifest manifest) + { + // try main ID + if (this.ID != null && this.ID.Equals(manifest.UniqueID, StringComparison.InvariantCultureIgnoreCase)) + return true; + + // try former IDs + if (this.FormerIDs != null) + { + foreach (string part in this.FormerIDs.Split('|')) + { + // packed field snapshot + if (part.StartsWith("{")) + { + FieldSnapshot snapshot = JsonConvert.DeserializeObject<FieldSnapshot>(part); + bool isMatch = + (snapshot.ID == null || snapshot.ID.Equals(manifest.UniqueID, StringComparison.InvariantCultureIgnoreCase)) + && (snapshot.EntryDll == null || snapshot.EntryDll.Equals(manifest.EntryDll, StringComparison.InvariantCultureIgnoreCase)) + && ( + snapshot.Author == null + || snapshot.Author.Equals(manifest.Author, StringComparison.InvariantCultureIgnoreCase) + || (manifest.ExtraFields.ContainsKey("Authour") && snapshot.Author.Equals(manifest.ExtraFields["Authour"].ToString(), StringComparison.InvariantCultureIgnoreCase)) + ) + && (snapshot.Name == null || snapshot.Name.Equals(manifest.Name, StringComparison.InvariantCultureIgnoreCase)); + + if (isMatch) + return true; + } + + // plain ID + else if (part.Equals(manifest.UniqueID, StringComparison.InvariantCultureIgnoreCase)) + return true; + } + } + + // no match + return false; + } + + /// <summary>Get a parsed representation of the <see cref="Fields"/>.</summary> + public IEnumerable<ModDataField> GetFields() { - return this.Compatibility.FirstOrDefault(p => p.MatchesVersion(version)); + foreach (KeyValuePair<string, string> pair in this.Fields) + { + // init fields + string packedKey = pair.Key; + string value = pair.Value; + bool isDefault = false; + ISemanticVersion lowerVersion = null; + ISemanticVersion upperVersion = null; + + // parse + string[] parts = packedKey.Split('|').Select(p => p.Trim()).ToArray(); + ModDataFieldKey fieldKey = (ModDataFieldKey)Enum.Parse(typeof(ModDataFieldKey), parts.Last(), ignoreCase: true); + foreach (string part in parts.Take(parts.Length - 1)) + { + // 'default' + if (part.Equals("Default", StringComparison.InvariantCultureIgnoreCase)) + { + isDefault = true; + continue; + } + + // version range + if (part.Contains("~")) + { + string[] versionParts = part.Split(new[] { '~' }, 2); + lowerVersion = versionParts[0] != "" ? new SemanticVersion(versionParts[0]) : null; + upperVersion = versionParts[1] != "" ? new SemanticVersion(versionParts[1]) : null; + continue; + } + + // single version + lowerVersion = new SemanticVersion(part); + upperVersion = new SemanticVersion(part); + } + + yield return new ModDataField(fieldKey, value, isDefault, lowerVersion, upperVersion); + } + } + + /// <summary>Get a parsed representation of the <see cref="Fields"/> which match a given manifest.</summary> + /// <param name="manifest">The manifest to match.</param> + public ParsedModDataRecord ParseFieldsFor(IManifest manifest) + { + ParsedModDataRecord parsed = new ParsedModDataRecord { DataRecord = this }; + foreach (ModDataField field in this.GetFields().Where(field => field.IsMatch(manifest))) + { + switch (field.Key) + { + // update key + case ModDataFieldKey.UpdateKey: + parsed.UpdateKey = field.Value; + break; + + // alternative URL + case ModDataFieldKey.AlternativeUrl: + parsed.AlternativeUrl = field.Value; + break; + + // status + case ModDataFieldKey.Status: + parsed.Status = (ModStatus)Enum.Parse(typeof(ModStatus), field.Value, ignoreCase: true); + parsed.StatusUpperVersion = field.UpperVersion; + break; + + // status reason phrase + case ModDataFieldKey.StatusReasonPhrase: + parsed.StatusReasonPhrase = field.Value; + break; + } + } + + return parsed; } /// <summary>Get a semantic local version for update checks.</summary> - /// <param name="version">The local version to normalise.</param> + /// <param name="version">The remote version to normalise.</param> public string GetLocalVersionForUpdateChecks(string version) { return this.MapLocalVersions != null && this.MapLocalVersions.TryGetValue(version, out string newVersion) @@ -59,5 +198,46 @@ namespace StardewModdingAPI.Framework.Models ? newVersion : version; } + + + /********* + ** Private methods + *********/ + /// <summary>The method invoked after JSON deserialisation.</summary> + /// <param name="context">The deserialisation context.</param> + [OnDeserialized] + private void OnDeserialized(StreamingContext context) + { + if (this.ExtensionData != null) + { + this.Fields = this.ExtensionData.ToDictionary(p => p.Key, p => p.Value.ToString()); + this.ExtensionData = null; + } + } + + + /********* + ** Private models + *********/ + /// <summary>A unique set of fields which identifies the mod.</summary> + [SuppressMessage("ReSharper", "ClassNeverInstantiated.Local", Justification = "Used via JSON deserialisation.")] + [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Local", Justification = "Used via JSON deserialisation.")] + private class FieldSnapshot + { + /********* + ** Accessors + *********/ + /// <summary>The unique mod ID (or <c>null</c> to ignore it).</summary> + public string ID { get; set; } + + /// <summary>The entry DLL (or <c>null</c> to ignore it).</summary> + public string EntryDll { get; set; } + + /// <summary>The mod name (or <c>null</c> to ignore it).</summary> + public string Name { get; set; } + + /// <summary>The author name (or <c>null</c> to ignore it).</summary> + public string Author { get; set; } + } } } diff --git a/src/SMAPI/Framework/Models/ParsedModDataRecord.cs b/src/SMAPI/Framework/Models/ParsedModDataRecord.cs new file mode 100644 index 00000000..0abc7b89 --- /dev/null +++ b/src/SMAPI/Framework/Models/ParsedModDataRecord.cs @@ -0,0 +1,48 @@ +namespace StardewModdingAPI.Framework.Models +{ + /// <summary>A parsed representation of the fields from a <see cref="ModDataRecord"/> for a specific manifest.</summary> + internal class ParsedModDataRecord + { + /********* + ** Accessors + *********/ + /// <summary>The underlying data record.</summary> + public ModDataRecord DataRecord { get; set; } + + /// <summary>The update key to apply.</summary> + public string UpdateKey { get; set; } + + /// <summary>The mod version to apply.</summary> + public ISemanticVersion Version { get; set; } + + /// <summary>The alternative URL the player can check for an updated version.</summary> + public string AlternativeUrl { get; set; } + + /// <summary>The predefined compatibility status.</summary> + public ModStatus Status { get; set; } = ModStatus.None; + + /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> + public string StatusReasonPhrase { get; set; } + + /// <summary>The upper version for which the <see cref="Status"/> applies (if any).</summary> + public ISemanticVersion StatusUpperVersion { get; set; } + + + /********* + ** Public methods + *********/ + /// <summary>Get a semantic local version for update checks.</summary> + /// <param name="version">The remote version to normalise.</param> + public string GetLocalVersionForUpdateChecks(string version) + { + return this.DataRecord.GetLocalVersionForUpdateChecks(version); + } + + /// <summary>Get a semantic remote version for update checks.</summary> + /// <param name="version">The remote version to normalise.</param> + public string GetRemoteVersionForUpdateChecks(string version) + { + return this.DataRecord.GetRemoteVersionForUpdateChecks(version); + } + } +} diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs deleted file mode 100644 index 3232dde4..00000000 --- a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModCompatibilityArrayConverter.cs +++ /dev/null @@ -1,61 +0,0 @@ -using System; -using System.Collections.Generic; -using Newtonsoft.Json; -using Newtonsoft.Json.Linq; -using StardewModdingAPI.Framework.Models; - -namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters -{ - /// <summary>Handles deserialisation of <see cref="ModCompatibility"/> arrays.</summary> - internal class ModCompatibilityArrayConverter : JsonConverter - { - /********* - ** Accessors - *********/ - /// <summary>Whether this converter can write JSON.</summary> - public override bool CanWrite => false; - - - /********* - ** Public methods - *********/ - /// <summary>Get whether this instance can convert the specified object type.</summary> - /// <param name="objectType">The object type.</param> - public override bool CanConvert(Type objectType) - { - return objectType == typeof(ModCompatibility[]); - } - - - /********* - ** Protected methods - *********/ - /// <summary>Read the JSON representation of the object.</summary> - /// <param name="reader">The JSON reader.</param> - /// <param name="objectType">The object type.</param> - /// <param name="existingValue">The object being read.</param> - /// <param name="serializer">The calling serializer.</param> - public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) - { - List<ModCompatibility> result = new List<ModCompatibility>(); - foreach (JProperty property in JObject.Load(reader).Properties()) - { - string range = property.Name; - ModStatus status = (ModStatus)Enum.Parse(typeof(ModStatus), property.Value.Value<string>(nameof(ModCompatibility.Status))); - string reasonPhrase = property.Value.Value<string>(nameof(ModCompatibility.ReasonPhrase)); - - result.Add(new ModCompatibility(range, status, reasonPhrase)); - } - return result.ToArray(); - } - - /// <summary>Writes the JSON representation of the object.</summary> - /// <param name="writer">The JSON writer.</param> - /// <param name="value">The value.</param> - /// <param name="serializer">The calling serializer.</param> - public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) - { - throw new InvalidOperationException("This converter does not write JSON."); - } - } -} diff --git a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs b/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs deleted file mode 100644 index 8a10db47..00000000 --- a/src/SMAPI/Framework/Serialisation/SmapiConverters/ModDataIdConverter.cs +++ /dev/null @@ -1,19 +0,0 @@ -using StardewModdingAPI.Framework.Models; - -namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters -{ - /// <summary>Handles deserialisation of <see cref="ModDataID"/>.</summary> - internal class ModDataIdConverter : SimpleReadOnlyConverter<ModDataID> - { - /********* - ** Protected methods - *********/ - /// <summary>Read a JSON string.</summary> - /// <param name="str">The JSON string value.</param> - /// <param name="path">The path to the current JSON node.</param> - protected override ModDataID ReadString(string str, string path) - { - return new ModDataID(str); - } - } -} |