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-rw-r--r--src/SMAPI/Framework/Content/ContentCache.cs4
-rw-r--r--src/SMAPI/Framework/DeprecationManager.cs6
-rw-r--r--src/SMAPI/Framework/IModMetadata.cs7
-rw-r--r--src/SMAPI/Framework/InternalExtensions.cs11
-rw-r--r--src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs67
-rw-r--r--src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs167
-rw-r--r--src/SMAPI/Framework/ModLoading/ModMetadata.cs11
-rw-r--r--src/SMAPI/Framework/ModRegistry.cs62
-rw-r--r--src/SMAPI/Framework/Reflection/InterfaceProxyBuilder.cs138
-rw-r--r--src/SMAPI/Framework/Reflection/ReflectedField.cs (renamed from src/SMAPI/Framework/Reflection/PrivateField.cs)16
-rw-r--r--src/SMAPI/Framework/Reflection/ReflectedMethod.cs (renamed from src/SMAPI/Framework/Reflection/PrivateMethod.cs)16
-rw-r--r--src/SMAPI/Framework/Reflection/ReflectedProperty.cs (renamed from src/SMAPI/Framework/Reflection/PrivateProperty.cs)42
-rw-r--r--src/SMAPI/Framework/Reflection/Reflector.cs106
-rw-r--r--src/SMAPI/Framework/SContentManager.cs10
-rw-r--r--src/SMAPI/Framework/SGame.cs103
15 files changed, 523 insertions, 243 deletions
diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs
index 10c41d08..4508e641 100644
--- a/src/SMAPI/Framework/Content/ContentCache.cs
+++ b/src/SMAPI/Framework/Content/ContentCache.cs
@@ -57,14 +57,14 @@ namespace StardewModdingAPI.Framework.Content
public ContentCache(LocalizedContentManager contentManager, Reflector reflection, char[] possiblePathSeparators, string preferredPathSeparator)
{
// init
- this.Cache = reflection.GetPrivateField<Dictionary<string, object>>(contentManager, "loadedAssets").GetValue();
+ this.Cache = reflection.GetField<Dictionary<string, object>>(contentManager, "loadedAssets").GetValue();
this.PossiblePathSeparators = possiblePathSeparators;
this.PreferredPathSeparator = preferredPathSeparator;
// get key normalisation logic
if (Constants.TargetPlatform == Platform.Windows)
{
- IPrivateMethod method = reflection.GetPrivateMethod(typeof(TitleContainer), "GetCleanPath");
+ IReflectedMethod method = reflection.GetMethod(typeof(TitleContainer), "GetCleanPath");
this.NormaliseAssetNameForPlatform = path => method.Invoke<string>(path);
}
else
diff --git a/src/SMAPI/Framework/DeprecationManager.cs b/src/SMAPI/Framework/DeprecationManager.cs
index b07c6c7d..7a824a05 100644
--- a/src/SMAPI/Framework/DeprecationManager.cs
+++ b/src/SMAPI/Framework/DeprecationManager.cs
@@ -37,7 +37,7 @@ namespace StardewModdingAPI.Framework
/// <param name="severity">How deprecated the code is.</param>
public void Warn(string nounPhrase, string version, DeprecationLevel severity)
{
- this.Warn(this.ModRegistry.GetModFromStack(), nounPhrase, version, severity);
+ this.Warn(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version, severity);
}
/// <summary>Log a deprecation warning.</summary>
@@ -52,7 +52,7 @@ namespace StardewModdingAPI.Framework
return;
// build message
- string message = $"{source ?? "An unknown mod"} uses deprecated code ({nounPhrase}).";
+ string message = $"{source ?? "An unknown mod"} uses deprecated code ({nounPhrase} is deprecated since SMAPI {version}).";
if (source == null)
message += $"{Environment.NewLine}{Environment.StackTrace}";
@@ -82,7 +82,7 @@ namespace StardewModdingAPI.Framework
/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
public bool MarkWarned(string nounPhrase, string version)
{
- return this.MarkWarned(this.ModRegistry.GetModFromStack(), nounPhrase, version);
+ return this.MarkWarned(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version);
}
/// <summary>Mark a deprecation warning as already logged.</summary>
diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs
index c21734a7..a36994fd 100644
--- a/src/SMAPI/Framework/IModMetadata.cs
+++ b/src/SMAPI/Framework/IModMetadata.cs
@@ -30,6 +30,9 @@ namespace StardewModdingAPI.Framework
/// <summary>The mod instance (if it was loaded).</summary>
IMod Mod { get; }
+ /// <summary>The mod-provided API (if any).</summary>
+ object Api { get; }
+
/*********
** Public methods
@@ -43,5 +46,9 @@ namespace StardewModdingAPI.Framework
/// <summary>Set the mod instance.</summary>
/// <param name="mod">The mod instance to set.</param>
IModMetadata SetMod(IMod mod);
+
+ /// <summary>Set the mod-provided API instance.</summary>
+ /// <param name="api">The mod-provided API.</param>
+ IModMetadata SetApi(object api);
}
}
diff --git a/src/SMAPI/Framework/InternalExtensions.cs b/src/SMAPI/Framework/InternalExtensions.cs
index 3709e05d..bec6c183 100644
--- a/src/SMAPI/Framework/InternalExtensions.cs
+++ b/src/SMAPI/Framework/InternalExtensions.cs
@@ -108,6 +108,15 @@ namespace StardewModdingAPI.Framework
}
}
+ /// <summary>Get the lowest exception in an exception stack.</summary>
+ /// <param name="exception">The exception from which to search.</param>
+ public static Exception GetInnermostException(this Exception exception)
+ {
+ while (exception.InnerException != null)
+ exception = exception.InnerException;
+ return exception;
+ }
+
/****
** Sprite batch
****/
@@ -125,7 +134,7 @@ namespace StardewModdingAPI.Framework
#endif
// get result
- return reflection.GetPrivateField<bool>(Game1.spriteBatch, fieldName).GetValue();
+ return reflection.GetField<bool>(Game1.spriteBatch, fieldName).GetValue();
}
}
}
diff --git a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs
index 9e824694..ea0dbb38 100644
--- a/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ModRegistryHelper.cs
@@ -1,4 +1,6 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
+using System.Linq;
+using StardewModdingAPI.Framework.Reflection;
namespace StardewModdingAPI.Framework.ModHelpers
{
@@ -11,6 +13,15 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>The underlying mod registry.</summary>
private readonly ModRegistry Registry;
+ /// <summary>Encapsulates monitoring and logging for the mod.</summary>
+ private readonly IMonitor Monitor;
+
+ /// <summary>The mod IDs for APIs accessed by this instanced.</summary>
+ private readonly HashSet<string> AccessedModApis = new HashSet<string>();
+
+ /// <summary>Generates proxy classes to access mod APIs through an arbitrary interface.</summary>
+ private readonly InterfaceProxyBuilder ProxyBuilder;
+
/*********
** Public methods
@@ -18,16 +29,20 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>Construct an instance.</summary>
/// <param name="modID">The unique ID of the relevant mod.</param>
/// <param name="registry">The underlying mod registry.</param>
- public ModRegistryHelper(string modID, ModRegistry registry)
+ /// <param name="proxyBuilder">Generates proxy classes to access mod APIs through an arbitrary interface.</param>
+ /// <param name="monitor">Encapsulates monitoring and logging for the mod.</param>
+ public ModRegistryHelper(string modID, ModRegistry registry, InterfaceProxyBuilder proxyBuilder, IMonitor monitor)
: base(modID)
{
this.Registry = registry;
+ this.ProxyBuilder = proxyBuilder;
+ this.Monitor = monitor;
}
/// <summary>Get metadata for all loaded mods.</summary>
public IEnumerable<IManifest> GetAll()
{
- return this.Registry.GetAll();
+ return this.Registry.GetAll().Select(p => p.Manifest);
}
/// <summary>Get metadata for a loaded mod.</summary>
@@ -35,14 +50,56 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <returns>Returns the matching mod's metadata, or <c>null</c> if not found.</returns>
public IManifest Get(string uniqueID)
{
- return this.Registry.Get(uniqueID);
+ return this.Registry.Get(uniqueID)?.Manifest;
}
/// <summary>Get whether a mod has been loaded.</summary>
/// <param name="uniqueID">The mod's unique ID.</param>
public bool IsLoaded(string uniqueID)
{
- return this.Registry.IsLoaded(uniqueID);
+ return this.Registry.Get(uniqueID) != null;
+ }
+
+ /// <summary>Get the API provided by a mod, or <c>null</c> if it has none. This signature requires using the <see cref="IModHelper.Reflection"/> API to access the API's properties and methods.</summary>
+ public object GetApi(string uniqueID)
+ {
+ IModMetadata mod = this.Registry.Get(uniqueID);
+ if (mod?.Api != null && this.AccessedModApis.Add(mod.Manifest.UniqueID))
+ this.Monitor.Log($"Accessed mod-provided API for {mod.DisplayName}.", LogLevel.Trace);
+ return mod?.Api;
+ }
+
+ /// <summary>Get the API provided by a mod, mapped to a given interface which specifies the expected properties and methods. If the mod has no API or it's not compatible with the given interface, get <c>null</c>.</summary>
+ /// <typeparam name="TInterface">The interface which matches the properties and methods you intend to access.</typeparam>
+ /// <param name="uniqueID">The mod's unique ID.</param>
+ public TInterface GetApi<TInterface>(string uniqueID) where TInterface : class
+ {
+ // validate
+ if (!this.Registry.AreAllModsInitialised)
+ {
+ this.Monitor.Log("Tried to access a mod-provided API before all mods were initialised.", LogLevel.Error);
+ return null;
+ }
+ if (!typeof(TInterface).IsInterface)
+ {
+ this.Monitor.Log("Tried to map a mod-provided API to a class; must be a public interface.", LogLevel.Error);
+ return null;
+ }
+ if (!typeof(TInterface).IsPublic)
+ {
+ this.Monitor.Log("Tried to map a mod-provided API to a non-public interface; must be a public interface.", LogLevel.Error);
+ return null;
+ }
+
+ // get raw API
+ object api = this.GetApi(uniqueID);
+ if (api == null)
+ return null;
+
+ // get API of type
+ if (api is TInterface castApi)
+ return castApi;
+ return this.ProxyBuilder.CreateProxy<TInterface>(api, this.ModID, uniqueID);
}
}
}
diff --git a/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs b/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs
index 8788b142..81453003 100644
--- a/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ReflectionHelper.cs
@@ -17,6 +17,9 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>The mod name for error messages.</summary>
private readonly string ModName;
+ /// <summary>Manages deprecation warnings.</summary>
+ private readonly DeprecationManager DeprecationManager;
+
/*********
** Public methods
@@ -25,15 +28,88 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="modID">The unique ID of the relevant mod.</param>
/// <param name="modName">The mod name for error messages.</param>
/// <param name="reflector">The underlying reflection helper.</param>
- public ReflectionHelper(string modID, string modName, Reflector reflector)
+ /// <param name="deprecationManager">Manages deprecation warnings.</param>
+ public ReflectionHelper(string modID, string modName, Reflector reflector, DeprecationManager deprecationManager)
: base(modID)
{
this.ModName = modName;
this.Reflector = reflector;
+ this.DeprecationManager = deprecationManager;
+ }
+
+ /// <summary>Get an instance field.</summary>
+ /// <typeparam name="TValue">The field type.</typeparam>
+ /// <param name="obj">The object which has the field.</param>
+ /// <param name="name">The field name.</param>
+ /// <param name="required">Whether to throw an exception if the field is not found.</param>
+ public IReflectedField<TValue> GetField<TValue>(object obj, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetField<TValue>(obj, name, required)
+ );
+ }
+
+ /// <summary>Get a static field.</summary>
+ /// <typeparam name="TValue">The field type.</typeparam>
+ /// <param name="type">The type which has the field.</param>
+ /// <param name="name">The field name.</param>
+ /// <param name="required">Whether to throw an exception if the field is not found.</param>
+ public IReflectedField<TValue> GetField<TValue>(Type type, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetField<TValue>(type, name, required)
+ );
+ }
+
+ /// <summary>Get an instance property.</summary>
+ /// <typeparam name="TValue">The property type.</typeparam>
+ /// <param name="obj">The object which has the property.</param>
+ /// <param name="name">The property name.</param>
+ /// <param name="required">Whether to throw an exception if the property is not found.</param>
+ public IReflectedProperty<TValue> GetProperty<TValue>(object obj, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetProperty<TValue>(obj, name, required)
+ );
+ }
+
+ /// <summary>Get a static property.</summary>
+ /// <typeparam name="TValue">The property type.</typeparam>
+ /// <param name="type">The type which has the property.</param>
+ /// <param name="name">The property name.</param>
+ /// <param name="required">Whether to throw an exception if the property is not found.</param>
+ public IReflectedProperty<TValue> GetProperty<TValue>(Type type, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetProperty<TValue>(type, name, required)
+ );
+ }
+
+ /// <summary>Get an instance method.</summary>
+ /// <param name="obj">The object which has the method.</param>
+ /// <param name="name">The field name.</param>
+ /// <param name="required">Whether to throw an exception if the field is not found.</param>
+ public IReflectedMethod GetMethod(object obj, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetMethod(obj, name, required)
+ );
+ }
+
+ /// <summary>Get a static method.</summary>
+ /// <param name="type">The type which has the method.</param>
+ /// <param name="name">The field name.</param>
+ /// <param name="required">Whether to throw an exception if the field is not found.</param>
+ public IReflectedMethod GetMethod(Type type, string name, bool required = true)
+ {
+ return this.AssertAccessAllowed(
+ this.Reflector.GetMethod(type, name, required)
+ );
}
+
/****
- ** Fields
+ ** Obsolete
****/
/// <summary>Get a private instance field.</summary>
/// <typeparam name="TValue">The field type.</typeparam>
@@ -41,11 +117,11 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="name">The field name.</param>
/// <param name="required">Whether to throw an exception if the private field is not found.</param>
/// <returns>Returns the field wrapper, or <c>null</c> if the field doesn't exist and <paramref name="required"/> is <c>false</c>.</returns>
+ [Obsolete]
public IPrivateField<TValue> GetPrivateField<TValue>(object obj, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateField<TValue>(obj, name, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateField<TValue>)this.GetField<TValue>(obj, name, required);
}
/// <summary>Get a private static field.</summary>
@@ -53,26 +129,23 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="type">The type which has the field.</param>
/// <param name="name">The field name.</param>
/// <param name="required">Whether to throw an exception if the private field is not found.</param>
+ [Obsolete]
public IPrivateField<TValue> GetPrivateField<TValue>(Type type, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateField<TValue>(type, name, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateField<TValue>)this.GetField<TValue>(type, name, required);
}
- /****
- ** Properties
- ****/
/// <summary>Get a private instance property.</summary>
/// <typeparam name="TValue">The property type.</typeparam>
/// <param name="obj">The object which has the property.</param>
/// <param name="name">The property name.</param>
/// <param name="required">Whether to throw an exception if the private property is not found.</param>
+ [Obsolete]
public IPrivateProperty<TValue> GetPrivateProperty<TValue>(object obj, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateProperty<TValue>(obj, name, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateProperty<TValue>)this.GetProperty<TValue>(obj, name, required);
}
/// <summary>Get a private static property.</summary>
@@ -80,17 +153,13 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <param name="type">The type which has the property.</param>
/// <param name="name">The property name.</param>
/// <param name="required">Whether to throw an exception if the private property is not found.</param>
+ [Obsolete]
public IPrivateProperty<TValue> GetPrivateProperty<TValue>(Type type, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateProperty<TValue>(type, name, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateProperty<TValue>)this.GetProperty<TValue>(type, name, required);
}
- /****
- ** Field values
- ** (shorthand since this is the most common case)
- ****/
/// <summary>Get the value of a private instance field.</summary>
/// <typeparam name="TValue">The field type.</typeparam>
/// <param name="obj">The object which has the field.</param>
@@ -101,9 +170,11 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// This is a shortcut for <see cref="GetPrivateField{TValue}(object,string,bool)"/> followed by <see cref="IPrivateField{TValue}.GetValue"/>.
/// When <paramref name="required" /> is false, this will return the default value if reflection fails. If you need to check whether the field exists, use <see cref="GetPrivateField{TValue}(object,string,bool)" /> instead.
/// </remarks>
+ [Obsolete]
public TValue GetPrivateValue<TValue>(object obj, string name, bool required = true)
{
- IPrivateField<TValue> field = this.GetPrivateField<TValue>(obj, name, required);
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ IPrivateField<TValue> field = (IPrivateField<TValue>)this.GetField<TValue>(obj, name, required);
return field != null
? field.GetValue()
: default(TValue);
@@ -119,64 +190,36 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// This is a shortcut for <see cref="GetPrivateField{TValue}(Type,string,bool)"/> followed by <see cref="IPrivateField{TValue}.GetValue"/>.
/// When <paramref name="required" /> is false, this will return the default value if reflection fails. If you need to check whether the field exists, use <see cref="GetPrivateField{TValue}(Type,string,bool)" /> instead.
/// </remarks>
+ [Obsolete]
public TValue GetPrivateValue<TValue>(Type type, string name, bool required = true)
{
- IPrivateField<TValue> field = this.GetPrivateField<TValue>(type, name, required);
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ IPrivateField<TValue> field = (IPrivateField<TValue>)this.GetField<TValue>(type, name, required);
return field != null
? field.GetValue()
: default(TValue);
}
- /****
- ** Methods
- ****/
/// <summary>Get a private instance method.</summary>
/// <param name="obj">The object which has the method.</param>
/// <param name="name">The field name.</param>
/// <param name="required">Whether to throw an exception if the private field is not found.</param>
+ [Obsolete]
public IPrivateMethod GetPrivateMethod(object obj, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateMethod(obj, name, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateMethod)this.GetMethod(obj, name, required);
}
/// <summary>Get a private static method.</summary>
/// <param name="type">The type which has the method.</param>
/// <param name="name">The field name.</param>
/// <param name="required">Whether to throw an exception if the private field is not found.</param>
+ [Obsolete]
public IPrivateMethod GetPrivateMethod(Type type, string name, bool required = true)
{
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateMethod(type, name, required)
- );
- }
-
- /****
- ** Methods by signature
- ****/
- /// <summary>Get a private instance method.</summary>
- /// <param name="obj">The object which has the method.</param>
- /// <param name="name">The field name.</param>
- /// <param name="argumentTypes">The argument types of the method signature to find.</param>
- /// <param name="required">Whether to throw an exception if the private field is not found.</param>
- public IPrivateMethod GetPrivateMethod(object obj, string name, Type[] argumentTypes, bool required = true)
- {
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateMethod(obj, name, argumentTypes, required)
- );
- }
-
- /// <summary>Get a private static method.</summary>
- /// <param name="type">The type which has the method.</param>
- /// <param name="name">The field name.</param>
- /// <param name="argumentTypes">The argument types of the method signature to find.</param>
- /// <param name="required">Whether to throw an exception if the private field is not found.</param>
- public IPrivateMethod GetPrivateMethod(Type type, string name, Type[] argumentTypes, bool required = true)
- {
- return this.AssertAccessAllowed(
- this.Reflector.GetPrivateMethod(type, name, argumentTypes, required)
- );
+ this.DeprecationManager.Warn($"{nameof(IReflectionHelper)}.GetPrivate*", "2.3", DeprecationLevel.Notice);
+ return (IPrivateMethod)this.GetMethod(type, name, required);
}
@@ -187,7 +230,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <typeparam name="T">The field value type.</typeparam>
/// <param name="field">The field being accessed.</param>
/// <returns>Returns the same field instance for convenience.</returns>
- private IPrivateField<T> AssertAccessAllowed<T>(IPrivateField<T> field)
+ private IReflectedField<T> AssertAccessAllowed<T>(IReflectedField<T> field)
{
this.AssertAccessAllowed(field?.FieldInfo);
return field;
@@ -197,7 +240,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <typeparam name="T">The property value type.</typeparam>
/// <param name="property">The property being accessed.</param>
/// <returns>Returns the same property instance for convenience.</returns>
- private IPrivateProperty<T> AssertAccessAllowed<T>(IPrivateProperty<T> property)
+ private IReflectedProperty<T> AssertAccessAllowed<T>(IReflectedProperty<T> property)
{
this.AssertAccessAllowed(property?.PropertyInfo);
return property;
@@ -206,7 +249,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <summary>Assert that mods can use the reflection helper to access the given member.</summary>
/// <param name="method">The method being accessed.</param>
/// <returns>Returns the same method instance for convenience.</returns>
- private IPrivateMethod AssertAccessAllowed(IPrivateMethod method)
+ private IReflectedMethod AssertAccessAllowed(IReflectedMethod method)
{
this.AssertAccessAllowed(method?.MethodInfo);
return method;
diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
index 5055da75..30fe211b 100644
--- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs
+++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
@@ -29,6 +29,9 @@ namespace StardewModdingAPI.Framework.ModLoading
/// <summary>The mod instance (if it was loaded).</summary>
public IMod Mod { get; private set; }
+ /// <summary>The mod-provided API (if any).</summary>
+ public object Api { get; private set; }
+
/*********
** Public methods
@@ -64,5 +67,13 @@ namespace StardewModdingAPI.Framework.ModLoading
this.Mod = mod;
return this;
}
+
+ /// <summary>Set the mod-provided API instance.</summary>
+ /// <param name="api">The mod-provided API.</param>
+ public IModMetadata SetApi(object api)
+ {
+ this.Api = api;
+ return this;
+ }
}
}
diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs
index 9dde7a20..453d2868 100644
--- a/src/SMAPI/Framework/ModRegistry.cs
+++ b/src/SMAPI/Framework/ModRegistry.cs
@@ -15,26 +15,34 @@ namespace StardewModdingAPI.Framework
/// <summary>The registered mod data.</summary>
private readonly List<IModMetadata> Mods = new List<IModMetadata>();
- /// <summary>The friendly mod names treated as deprecation warning sources (assembly full name => mod name).</summary>
- private readonly IDictionary<string, string> ModNamesByAssembly = new Dictionary<string, string>();
+ /// <summary>An assembly full name => mod lookup.</summary>
+ private readonly IDictionary<string, IModMetadata> ModNamesByAssembly = new Dictionary<string, IModMetadata>();
+
+ /// <summary>Whether all mods have been initialised and their <see cref="IMod.Entry"/> method called.</summary>
+ public bool AreAllModsInitialised { get; set; }
/*********
** Public methods
*********/
- /****
- ** Basic metadata
- ****/
+ /// <summary>Register a mod as a possible source of deprecation warnings.</summary>
+ /// <param name="metadata">The mod metadata.</param>
+ public void Add(IModMetadata metadata)
+ {
+ this.Mods.Add(metadata);
+ this.ModNamesByAssembly[metadata.Mod.GetType().Assembly.FullName] = metadata;
+ }
+
/// <summary>Get metadata for all loaded mods.</summary>
- public IEnumerable<IManifest> GetAll()
+ public IEnumerable<IModMetadata> GetAll()
{
- return this.Mods.Select(p => p.Manifest);
+ return this.Mods.Select(p => p);
}
/// <summary>Get metadata for a loaded mod.</summary>
/// <param name="uniqueID">The mod's unique ID.</param>
/// <returns>Returns the matching mod's metadata, or <c>null</c> if not found.</returns>
- public IManifest Get(string uniqueID)
+ public IModMetadata Get(string uniqueID)
{
// normalise search ID
if (string.IsNullOrWhiteSpace(uniqueID))
@@ -42,37 +50,13 @@ namespace StardewModdingAPI.Framework
uniqueID = uniqueID.Trim();
// find match
- return this.GetAll().FirstOrDefault(p => p.UniqueID.Trim().Equals(uniqueID, StringComparison.InvariantCultureIgnoreCase));
- }
-
- /// <summary>Get whether a mod has been loaded.</summary>
- /// <param name="uniqueID">The mod's unique ID.</param>
- public bool IsLoaded(string uniqueID)
- {
- return this.Get(uniqueID) != null;
- }
-
- /****
- ** Mod data
- ****/
- /// <summary>Register a mod as a possible source of deprecation warnings.</summary>
- /// <param name="metadata">The mod metadata.</param>
- public void Add(IModMetadata metadata)
- {
- this.Mods.Add(metadata);
- this.ModNamesByAssembly[metadata.Mod.GetType().Assembly.FullName] = metadata.DisplayName;
- }
-
- /// <summary>Get all enabled mods.</summary>
- public IEnumerable<IModMetadata> GetMods()
- {
- return (from mod in this.Mods select mod);
+ return this.GetAll().FirstOrDefault(p => p.Manifest.UniqueID.Trim().Equals(uniqueID, StringComparison.InvariantCultureIgnoreCase));
}
- /// <summary>Get the friendly mod name which defines a type.</summary>
+ /// <summary>Get the mod metadata from one of its assemblies.</summary>
/// <param name="type">The type to check.</param>
/// <returns>Returns the mod name, or <c>null</c> if the type isn't part of a known mod.</returns>
- public string GetModFrom(Type type)
+ public IModMetadata GetFrom(Type type)
{
// null
if (type == null)
@@ -89,7 +73,7 @@ namespace StardewModdingAPI.Framework
/// <summary>Get the friendly name for the closest assembly registered as a source of deprecation warnings.</summary>
/// <returns>Returns the source name, or <c>null</c> if no registered assemblies were found.</returns>
- public string GetModFromStack()
+ public IModMetadata GetFromStack()
{
// get stack frames
StackTrace stack = new StackTrace();
@@ -101,9 +85,9 @@ namespace StardewModdingAPI.Framework
foreach (StackFrame frame in frames)
{
MethodBase method = frame.GetMethod();
- string name = this.GetModFrom(method.ReflectedType);
- if (name != null)
- return name;
+ IModMetadata mod = this.GetFrom(method.ReflectedType);
+ if (mod != null)
+ return mod;
}
// no known assembly found
diff --git a/src/SMAPI/Framework/Reflection/InterfaceProxyBuilder.cs b/src/SMAPI/Framework/Reflection/InterfaceProxyBuilder.cs
new file mode 100644
index 00000000..5abebc18
--- /dev/null
+++ b/src/SMAPI/Framework/Reflection/InterfaceProxyBuilder.cs
@@ -0,0 +1,138 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+using System.Reflection.Emit;
+
+namespace StardewModdingAPI.Framework.Reflection
+{
+ /// <summary>Generates proxy classes to access mod APIs through an arbitrary interface.</summary>
+ internal class InterfaceProxyBuilder
+ {
+ /*********
+ ** Properties
+ *********/
+ /// <summary>The CLR module in which to create proxy classes.</summary>
+ private readonly ModuleBuilder ModuleBuilder;
+
+ /// <summary>The generated proxy types.</summary>
+ private readonly IDictionary<string, Type> GeneratedTypes = new Dictionary<string, Type>();
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ public InterfaceProxyBuilder()
+ {
+ AssemblyBuilder assemblyBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(new AssemblyName($"StardewModdingAPI.Proxies, Version={this.GetType().Assembly.GetName().Version}, Culture=neutral"), AssemblyBuilderAccess.Run);
+ this.ModuleBuilder = assemblyBuilder.DefineDynamicModule("StardewModdingAPI.Proxies");
+ }
+
+ /// <summary>Create an API proxy.</summary>
+ /// <typeparam name="TInterface">The interface through which to access the API.</typeparam>
+ /// <param name="instance">The API instance to access.</param>
+ /// <param name="sourceModID">The unique ID of the mod consuming the API.</param>
+ /// <param name="targetModID">The unique ID of the mod providing the API.</param>
+ public TInterface CreateProxy<TInterface>(object instance, string sourceModID, string targetModID)
+ where TInterface : class
+ {
+ // validate
+ if (instance == null)
+ throw new InvalidOperationException("Can't proxy access to a null API.");
+ if (!typeof(TInterface).IsInterface)
+ throw new InvalidOperationException("The proxy type must be an interface, not a class.");
+
+ // get proxy type
+ Type targetType = instance.GetType();
+ string proxyTypeName = $