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-rw-r--r--src/SMAPI/Framework/SGame.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 6a4add55..abb766f2 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -202,7 +202,9 @@ namespace StardewModdingAPI.Framework
Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, this.GraphicsDevice);
// log GPU info
+#if SMAPI_FOR_WINDOWS
this.Monitor.Log($"Running on GPU: {this.GraphicsDevice?.Adapter?.Description ?? "<unknown>"}");
+#endif
}
/// <summary>Initialize just before the game's first update tick.</summary>