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-rw-r--r--src/SMAPI/Framework/GameVersion.cs24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/SMAPI/Framework/GameVersion.cs b/src/SMAPI/Framework/GameVersion.cs
index c347ffba..e5022212 100644
--- a/src/SMAPI/Framework/GameVersion.cs
+++ b/src/SMAPI/Framework/GameVersion.cs
@@ -23,9 +23,7 @@ namespace StardewModdingAPI.Framework
["1.07"] = "1.0.7",
["1.07a"] = "1.0.8-prerelease1",
["1.08"] = "1.0.8",
- ["1.11"] = "1.1.1",
- ["1.3.0.1"] = "1.13-alpha.1",
- ["1.3.0.2"] = "1.13-alpha.2"
+ ["1.11"] = "1.1.1"
};
@@ -51,21 +49,31 @@ namespace StardewModdingAPI.Framework
/// <param name="gameVersion">The game version string.</param>
private static string GetSemanticVersionString(string gameVersion)
{
+#if STARDEW_VALLEY_1_3
+ if(gameVersion.StartsWith("1.3.0."))
+ return new SemanticVersion(1, 3, 0, "alpha." + gameVersion.Substring("1.3.0.".Length)).ToString();
+#endif
+
return GameVersion.VersionMap.TryGetValue(gameVersion, out string semanticVersion)
? semanticVersion
: gameVersion;
}
- /// <summary>Convert a game version string to a semantic version string.</summary>
- /// <param name="gameVersion">The game version string.</param>
- private static string GetGameVersionString(string gameVersion)
+ /// <summary>Convert a semantic version string to the equivalent game version string.</summary>
+ /// <param name="semanticVersion">The semantic version string.</param>
+ private static string GetGameVersionString(string semanticVersion)
{
+ #if STARDEW_VALLEY_1_3
+ if(semanticVersion.StartsWith("1.3-alpha."))
+ return "1.3.0." + semanticVersion.Substring("1.3-alpha.".Length);
+ #endif
+
foreach (var mapping in GameVersion.VersionMap)
{
- if (mapping.Value.Equals(gameVersion, StringComparison.InvariantCultureIgnoreCase))
+ if (mapping.Value.Equals(semanticVersion, StringComparison.InvariantCultureIgnoreCase))
return mapping.Key;
}
- return gameVersion;
+ return semanticVersion;
}
}
}