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-rw-r--r--src/SMAPI/Framework/IModMetadata.cs3
-rw-r--r--src/SMAPI/Framework/ModLoading/ModMetadata.cs9
2 files changed, 11 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs
index 248809df..b7972fe1 100644
--- a/src/SMAPI/Framework/IModMetadata.cs
+++ b/src/SMAPI/Framework/IModMetadata.cs
@@ -65,6 +65,9 @@ namespace StardewModdingAPI.Framework
/// <param name="api">The mod-provided API.</param>
IModMetadata SetApi(object api);
+ /// <summary>Whether the mod manifest was loaded (regardless of whether the mod itself was loaded).</summary>
+ bool HasManifest();
+
/// <summary>Whether the mod has at least one update key set.</summary>
bool HasUpdateKeys();
}
diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
index af888b71..d3a33e7a 100644
--- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs
+++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs
@@ -104,11 +104,18 @@ namespace StardewModdingAPI.Framework.ModLoading
return this;
}
+ /// <summary>Whether the mod manifest was loaded (regardless of whether the mod itself was loaded).</summary>
+ public bool HasManifest()
+ {
+ return this.Manifest != null;
+ }
+
/// <summary>Whether the mod has at least one update key set.</summary>
public bool HasUpdateKeys()
{
return
- this.Manifest?.UpdateKeys != null
+ this.HasManifest()
+ && this.Manifest.UpdateKeys != null
&& this.Manifest.UpdateKeys.Any(key => !string.IsNullOrWhiteSpace(key));
}
}