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-rw-r--r--src/SMAPI/Framework/Content/ContentCache.cs2
-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs2
-rw-r--r--src/SMAPI/Framework/ContentPack.cs2
-rw-r--r--src/SMAPI/Framework/ModHelpers/ContentHelper.cs2
-rw-r--r--src/SMAPI/Framework/ModHelpers/ModHelper.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/ModResolver.cs2
-rw-r--r--src/SMAPI/Framework/Utilities/PathUtilities.cs65
7 files changed, 6 insertions, 71 deletions
diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs
index c2818cdd..a5dfac9d 100644
--- a/src/SMAPI/Framework/Content/ContentCache.cs
+++ b/src/SMAPI/Framework/Content/ContentCache.cs
@@ -4,8 +4,8 @@ using System.Diagnostics.Contracts;
using System.Linq;
using Microsoft.Xna.Framework;
using StardewModdingAPI.Framework.Reflection;
-using StardewModdingAPI.Framework.Utilities;
using StardewModdingAPI.Internal;
+using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;
namespace StardewModdingAPI.Framework.Content
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 15d39a5c..1336f3e9 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -8,8 +8,8 @@ using Microsoft.Xna.Framework.Content;
using StardewModdingAPI.Framework.Content;
using StardewModdingAPI.Framework.ContentManagers;
using StardewModdingAPI.Framework.Reflection;
-using StardewModdingAPI.Framework.Utilities;
using StardewModdingAPI.Metadata;
+using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;
namespace StardewModdingAPI.Framework
diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs
index 071fb872..ee6df1ec 100644
--- a/src/SMAPI/Framework/ContentPack.cs
+++ b/src/SMAPI/Framework/ContentPack.cs
@@ -3,7 +3,7 @@ using System.IO;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Framework.Serialisation;
-using StardewModdingAPI.Framework.Utilities;
+using StardewModdingAPI.Toolkit.Utilities;
using xTile;
namespace StardewModdingAPI.Framework
diff --git a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
index ce26c980..671dc21e 100644
--- a/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ContentHelper.cs
@@ -9,7 +9,7 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Framework.ContentManagers;
using StardewModdingAPI.Framework.Exceptions;
-using StardewModdingAPI.Framework.Utilities;
+using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;
using xTile;
using xTile.Format;
diff --git a/src/SMAPI/Framework/ModHelpers/ModHelper.cs b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
index 1e07dafa..e8726938 100644
--- a/src/SMAPI/Framework/ModHelpers/ModHelper.cs
+++ b/src/SMAPI/Framework/ModHelpers/ModHelper.cs
@@ -6,7 +6,7 @@ using StardewModdingAPI.Events;
using StardewModdingAPI.Framework.Input;
using StardewModdingAPI.Framework.Models;
using StardewModdingAPI.Framework.Serialisation;
-using StardewModdingAPI.Framework.Utilities;
+using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Framework.ModHelpers
{
diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs
index b5339183..d46caa55 100644
--- a/src/SMAPI/Framework/ModLoading/ModResolver.cs
+++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs
@@ -7,7 +7,7 @@ using StardewModdingAPI.Framework.Exceptions;
using StardewModdingAPI.Framework.ModData;
using StardewModdingAPI.Framework.Models;
using StardewModdingAPI.Framework.Serialisation;
-using StardewModdingAPI.Framework.Utilities;
+using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Framework.ModLoading
{
diff --git a/src/SMAPI/Framework/Utilities/PathUtilities.cs b/src/SMAPI/Framework/Utilities/PathUtilities.cs
deleted file mode 100644
index 51d45ebd..00000000
--- a/src/SMAPI/Framework/Utilities/PathUtilities.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-using System;
-using System.Diagnostics.Contracts;
-using System.IO;
-using System.Linq;
-
-namespace StardewModdingAPI.Framework.Utilities
-{
- /// <summary>Provides utilities for normalising file paths.</summary>
- internal static class PathUtilities
- {
- /*********
- ** Properties
- *********/
- /// <summary>The possible directory separator characters in a file path.</summary>
- private static readonly char[] PossiblePathSeparators = new[] { '/', '\\', Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }.Distinct().ToArray();
-
- /// <summary>The preferred directory separator chaeacter in an asset key.</summary>
- private static readonly string PreferredPathSeparator = Path.DirectorySeparatorChar.ToString();
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Get the segments from a path (e.g. <c>/usr/bin/boop</c> => <c>usr</c>, <c>bin</c>, and <c>boop</c>).</summary>
- /// <param name="path">The path to split.</param>
- /// <param name="limit">The number of segments to match. Any additional segments will be merged into the last returned part.</param>
- public static string[] GetSegments(string path, int? limit = null)
- {
- return limit.HasValue
- ? path.Split(PathUtilities.PossiblePathSeparators, limit.Value, StringSplitOptions.RemoveEmptyEntries)
- : path.Split(PathUtilities.PossiblePathSeparators, StringSplitOptions.RemoveEmptyEntries);
- }
-
- /// <summary>Normalise path separators in a file path.</summary>
- /// <param name="path">The file path to normalise.</param>
- [Pure]
- public static string NormalisePathSeparators(string path)
- {
- string[] parts = PathUtilities.GetSegments(path);
- string normalised = string.Join(PathUtilities.PreferredPathSeparator, parts);
- if (path.StartsWith(PathUtilities.PreferredPathSeparator))
- normalised = PathUtilities.PreferredPathSeparator + normalised; // keep root slash
- return normalised;
- }
-
- /// <summary>Get a directory or file path relative to a given source path.</summary>
- /// <param name="sourceDir">The source folder path.</param>
- /// <param name="targetPath">The target folder or file path.</param>
- [Pure]
- public static string GetRelativePath(string sourceDir, string targetPath)
- {
- // convert to URIs
- Uri from = new Uri(sourceDir.TrimEnd(PathUtilities.PossiblePathSeparators) + "/");
- Uri to = new Uri(targetPath.TrimEnd(PathUtilities.PossiblePathSeparators) + "/");
- if (from.Scheme != to.Scheme)
- throw new InvalidOperationException($"Can't get path for '{targetPath}' relative to '{sourceDir}'.");
-
- // get relative path
- string relative = PathUtilities.NormalisePathSeparators(Uri.UnescapeDataString(from.MakeRelativeUri(to).ToString()));
- if (relative == "")
- relative = "./";
- return relative;
- }
- }
-}