diff options
Diffstat (limited to 'src/SMAPI/Metadata')
-rw-r--r-- | src/SMAPI/Metadata/CoreAssetPropagator.cs (renamed from src/SMAPI/Metadata/CoreAssets.cs) | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/SMAPI/Metadata/CoreAssets.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 87629682..d6a731cd 100644 --- a/src/SMAPI/Metadata/CoreAssets.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -14,8 +14,9 @@ using StardewValley.TerrainFeatures; namespace StardewModdingAPI.Metadata { - /// <summary>Provides metadata about core assets in the game.</summary> - internal class CoreAssets + /// <summary>Handles updating the game when a mod changes core assets.</summary> + /// <remarks>This implementation only handles the core assets used by the game itself, and doesn't update any custom references to the changed textures.</remarks> + internal class CoreAssetPropagator { /********* ** Properties @@ -33,7 +34,7 @@ namespace StardewModdingAPI.Metadata /// <summary>Initialise the core asset data.</summary> /// <param name="getNormalisedPath">Normalises an asset key to match the cache key.</param> /// <param name="reflection">Simplifies access to private code.</param> - public CoreAssets(Func<string, string> getNormalisedPath, Reflector reflection) + public CoreAssetPropagator(Func<string, string> getNormalisedPath, Reflector reflection) { this.GetNormalisedPath = getNormalisedPath; this.SingletonSetters = |