summaryrefslogtreecommitdiff
path: root/src/SMAPI/Patches/TitleMenuPatcher.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Patches/TitleMenuPatcher.cs')
-rw-r--r--src/SMAPI/Patches/TitleMenuPatcher.cs55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/SMAPI/Patches/TitleMenuPatcher.cs b/src/SMAPI/Patches/TitleMenuPatcher.cs
new file mode 100644
index 00000000..b4320ce0
--- /dev/null
+++ b/src/SMAPI/Patches/TitleMenuPatcher.cs
@@ -0,0 +1,55 @@
+using System;
+using System.Diagnostics.CodeAnalysis;
+using HarmonyLib;
+using StardewModdingAPI.Enums;
+using StardewModdingAPI.Internal.Patching;
+using StardewValley.Menus;
+
+namespace StardewModdingAPI.Patches
+{
+ /// <summary>Harmony patches for <see cref="TitleMenu"/> which notify SMAPI when a new character was created.</summary>
+ /// <remarks>Patch methods must be static for Harmony to work correctly. See the Harmony documentation before renaming patch arguments.</remarks>
+ [SuppressMessage("ReSharper", "InconsistentNaming", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
+ [SuppressMessage("ReSharper", "IdentifierTypo", Justification = "Argument names are defined by Harmony and methods are named for clarity.")]
+ internal class TitleMenuPatcher : BasePatcher
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>A callback to invoke when the load stage changes.</summary>
+ private static Action<LoadStage> OnStageChanged;
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="onStageChanged">A callback to invoke when the load stage changes.</param>
+ public TitleMenuPatcher(Action<LoadStage> onStageChanged)
+ {
+ TitleMenuPatcher.OnStageChanged = onStageChanged;
+ }
+
+ /// <inheritdoc />
+ public override void Apply(Harmony harmony, IMonitor monitor)
+ {
+ harmony.Patch(
+ original: this.RequireMethod<TitleMenu>(nameof(TitleMenu.createdNewCharacter)),
+ prefix: this.GetHarmonyMethod(nameof(TitleMenuPatcher.Before_CreatedNewCharacter))
+ );
+ }
+
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>The method to call before <see cref="TitleMenu.createdNewCharacter"/>.</summary>
+ /// <returns>Returns whether to execute the original method.</returns>
+ /// <remarks>This method must be static for Harmony to work correctly. See the Harmony documentation before renaming arguments.</remarks>
+ private static bool Before_CreatedNewCharacter()
+ {
+ TitleMenuPatcher.OnStageChanged(LoadStage.CreatedBasicInfo);
+ return true;
+ }
+ }
+}