diff options
Diffstat (limited to 'src/SMAPI/Program.cs')
-rw-r--r-- | src/SMAPI/Program.cs | 143 |
1 files changed, 84 insertions, 59 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index 5d8b267f..4e4c913a 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -11,7 +11,6 @@ using System.Security; using System.Text; using System.Text.RegularExpressions; using System.Threading; -using Microsoft.Xna.Framework.Input; #if SMAPI_FOR_WINDOWS using System.Windows.Forms; #endif @@ -32,10 +31,8 @@ using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.Clients.WebApi; using StardewModdingAPI.Toolkit.Framework.ModData; using StardewModdingAPI.Toolkit.Serialisation; -using StardewModdingAPI.Toolkit.Serialisation.Converters; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; -using Keys = Microsoft.Xna.Framework.Input.Keys; using Monitor = StardewModdingAPI.Framework.Monitor; using SObject = StardewValley.Object; using ThreadState = System.Threading.ThreadState; @@ -881,33 +878,15 @@ namespace StardewModdingAPI } IModMetadata[] loadedMods = this.ModRegistry.GetAll(contentPacks: false).ToArray(); - // log skipped mods - this.Monitor.Newline(); - if (skippedMods.Any()) - { - this.Monitor.Log($"Skipped {skippedMods.Count} mods:", LogLevel.Error); - foreach (var pair in skippedMods.OrderBy(p => p.Key.DisplayName)) - { - IModMetadata mod = pair.Key; - string[] reason = pair.Value; - - this.Monitor.Log($" {mod.DisplayName}{(mod.Manifest?.Version != null ? " " + mod.Manifest.Version.ToString() : "")} because {reason[0]}", LogLevel.Error); - if (reason[1] != null) - this.Monitor.Log($" {reason[1]}", LogLevel.Trace); - } - this.Monitor.Newline(); - } - // log loaded mods this.Monitor.Log($"Loaded {loadedMods.Length} mods" + (loadedMods.Length > 0 ? ":" : "."), LogLevel.Info); - foreach (IModMetadata metadata in loadedMods.OrderBy(p => p.DisplayName)) { IManifest manifest = metadata.Manifest; this.Monitor.Log( $" {metadata.DisplayName} {manifest.Version}" - + (!string.IsNullOrWhiteSpace(manifest.Author) ? $" by {manifest.Author}" : "") - + (!string.IsNullOrWhiteSpace(manifest.Description) ? $" | {manifest.Description}" : ""), + + (!string.IsNullOrWhiteSpace(manifest.Author) ? $" by {manifest.Author}" : "") + + (!string.IsNullOrWhiteSpace(manifest.Description) ? $" | {manifest.Description}" : ""), LogLevel.Info ); } @@ -933,27 +912,8 @@ namespace StardewModdingAPI this.Monitor.Newline(); } - // log warnings - { - IModMetadata[] modsWithWarnings = this.ModRegistry.GetAll().Where(p => p.Warnings != ModWarning.None).ToArray(); - if (modsWithWarnings.Any()) - { - this.Monitor.Log($"Found issues with {modsWithWarnings.Length} mods:", LogLevel.Warn); - foreach (IModMetadata metadata in modsWithWarnings) - { - string[] warnings = this.GetWarningText(metadata.Warnings).ToArray(); - if (warnings.Length == 1) - this.Monitor.Log($" {metadata.DisplayName} {warnings[0]}", LogLevel.Warn); - else - { - this.Monitor.Log($" {metadata.DisplayName}:", LogLevel.Warn); - foreach (string warning in warnings) - this.Monitor.Log(" - " + warning, LogLevel.Warn); - } - } - this.Monitor.Newline(); - } - } + // log mod warnings + this.LogModWarnings(this.ModRegistry.GetAll().ToArray(), skippedMods); // initialise translations this.ReloadTranslations(loadedMods); @@ -1044,22 +1004,87 @@ namespace StardewModdingAPI this.ModRegistry.AreAllModsInitialised = true; } - /// <summary>Get the warning text for a mod warning bit mask.</summary> - /// <param name="mask">The mod warning bit mask.</param> - private IEnumerable<string> GetWarningText(ModWarning mask) + /// <summary>Write a summary of mod warnings to the console and log.</summary> + /// <param name="mods">The loaded mods.</param> + /// <param name="skippedMods">The mods which were skipped, along with the friendly and developer reasons.</param> + private void LogModWarnings(IModMetadata[] mods, IDictionary<IModMetadata, string[]> skippedMods) { - if (mask.HasFlag(ModWarning.BrokenCodeLoaded)) - yield return "has broken code, but SMAPI is configured to allow it anyway. The mod may crash or behave unexpectedly."; - if (mask.HasFlag(ModWarning.ChangesSaveSerialiser)) - yield return "accesses the save serialiser and may break your saves."; - if (mask.HasFlag(ModWarning.PatchesGame)) - yield return "patches the game. This may cause errors or bugs in-game. If you have issues, try removing this mod first."; - if (mask.HasFlag(ModWarning.UsesUnvalidatedUpdateTick)) - yield return "bypasses normal SMAPI event protections. This may cause errors or save corruption. If you have issues, try removing this mod first."; - if (mask.HasFlag(ModWarning.UsesDynamic)) - yield return "uses the 'dynamic' keyword. This won't work on Linux/Mac."; - if (mask.HasFlag(ModWarning.NoUpdateKeys)) - yield return "has no update keys in its manifest. SMAPI won't show update alerts for this mod."; + // get mods with warnings + IModMetadata[] modsWithWarnings = mods.Where(p => p.Warnings != ModWarning.None).ToArray(); + if (!modsWithWarnings.Any() && !skippedMods.Any()) + return; + + // log intro + { + int count = modsWithWarnings.Union(skippedMods.Keys).Count(); + this.Monitor.Log($"Found {count} mod{(count == 1 ? "" : "s")} with warnings:", LogLevel.Info); + } + + // log skipped mods + if (skippedMods.Any()) + { + this.Monitor.Log(" Skipped mods", LogLevel.Error); + this.Monitor.Log(" " + "".PadRight(50, '-'), LogLevel.Error); + this.Monitor.Log(" These mods could not be added to your game.", LogLevel.Error); + this.Monitor.Newline(); + + foreach (var pair in skippedMods.OrderBy(p => p.Key.DisplayName)) + { + IModMetadata mod = pair.Key; + string[] reason = pair.Value; + + this.Monitor.Log($" - {mod.DisplayName}{(mod.Manifest?.Version != null ? " " + mod.Manifest.Version.ToString() : "")} because {reason[0]}", LogLevel.Error); + if (reason[1] != null) + this.Monitor.Log($" ({reason[1]})", LogLevel.Trace); + } + this.Monitor.Newline(); + } + + // log warnings + if (modsWithWarnings.Any()) + { + // issue block format logic + void LogWarningGroup(ModWarning warning, LogLevel logLevel, string heading, params string[] blurb) + { + IModMetadata[] matches = modsWithWarnings.Where(p => p.Warnings.HasFlag(warning)).ToArray(); + if (!matches.Any()) + return; + + this.Monitor.Log(" " + heading, logLevel); + this.Monitor.Log(" " + "".PadRight(50, '-'), logLevel); + foreach (string line in blurb) + this.Monitor.Log(" " + line, logLevel); + this.Monitor.Newline(); + foreach (IModMetadata match in matches) + this.Monitor.Log($" - {match.DisplayName}", logLevel); + this.Monitor.Newline(); + } + + // supported issues + LogWarningGroup(ModWarning.BrokenCodeLoaded, LogLevel.Error, "Broken mods", + "These mods have broken code, but you configured SMAPI to load them anyway. This may cause bugs,", + "errors, or crashes in-game." + ); + LogWarningGroup(ModWarning.ChangesSaveSerialiser, LogLevel.Warn, "Changed save serialiser", + "These mods change the save serialiser. They may corrupt your save files, or make them unusable if", + "you uninstall these mods." + ); + LogWarningGroup(ModWarning.PatchesGame, LogLevel.Info, "Patched game code", + "These mods directly change the game code. They're more likely to cause errors or bugs in-game; if", + "your game has issues, try removing these first. Otherwise you can ignore this warning." + ); + LogWarningGroup(ModWarning.UsesUnvalidatedUpdateTick, LogLevel.Info, "Bypassed safety checks", + "These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save", + "corruption. If your game has issues, try removing these first." + ); + LogWarningGroup(ModWarning.NoUpdateKeys, LogLevel.Debug, "No update keys", + "These mods have no update keys in their manifest. SMAPI may not notify you about updates for these", + "mods. Consider notifying the mod authors about this problem." + ); + LogWarningGroup(ModWarning.UsesDynamic, LogLevel.Debug, "Not crossplatform", + "These mods use the 'dynamic' keyword, and won't work on Linux/Mac." + ); + } } /// <summary>Load a mod's entry class.</summary> |