diff options
Diffstat (limited to 'src/SMAPI/Program.cs')
-rw-r--r-- | src/SMAPI/Program.cs | 32 |
1 files changed, 31 insertions, 1 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index e830f799..3249e02f 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -4,6 +4,8 @@ using System.Linq; using System.Reflection; using System.Threading; using StardewModdingAPI.Framework; +using StardewModdingAPI.Toolkit.Framework; +using StardewModdingAPI.Toolkit.Serialization.Models; namespace StardewModdingAPI { @@ -31,6 +33,7 @@ namespace StardewModdingAPI AppDomain.CurrentDomain.AssemblyResolve += Program.CurrentDomain_AssemblyResolve; Program.AssertGamePresent(); Program.AssertGameVersion(); + Program.AssertSmapiVersions(); Program.Start(args); } catch (BadImageFormatException ex) when (ex.FileName == "StardewValley" || ex.FileName == "Stardew Valley") // don't use EarlyConstants.GameAssemblyName, since we want to check both possible names @@ -107,8 +110,35 @@ namespace StardewModdingAPI } // max version - else if (Constants.MaximumGameVersion != null && Constants.GameVersion.IsNewerThan(Constants.MaximumGameVersion)) + if (Constants.MaximumGameVersion != null && Constants.GameVersion.IsNewerThan(Constants.MaximumGameVersion)) Program.PrintErrorAndExit($"Oops! You're running Stardew Valley {Constants.GameVersion}, but this version of SMAPI is only compatible up to Stardew Valley {Constants.MaximumGameVersion}. Please check for a newer version of SMAPI: https://smapi.io."); + + // bitness + bool is64BitGame = LowLevelEnvironmentUtility.Is64BitAssembly(Path.Combine(EarlyConstants.ExecutionPath, $"{EarlyConstants.GameAssemblyName}.exe")); +#if SMAPI_FOR_WINDOWS_64BIT_HACK + if (!is64BitGame) + Program.PrintErrorAndExit("Oops! This is the 64-bit version of SMAPI, but you have the 32-bit version of Stardew Valley. You can reinstall SMAPI using its installer to automatically install the correct version of SMAPI."); +#elif SMAPI_FOR_WINDOWS + if (is64BitGame) + Program.PrintErrorAndExit("Oops! This is the 32-bit version of SMAPI, but you have the 64-bit version of Stardew Valley. You can reinstall SMAPI using its installer to automatically install the correct version of SMAPI."); +#endif + } + + /// <summary>Assert that the versions of all SMAPI components are correct.</summary> + /// <remarks>Players sometimes have mismatched versions (particularly when installed through Vortex), which can cause some very confusing bugs without this check.</remarks> + private static void AssertSmapiVersions() + { + // get SMAPI version without prerelease suffix (since we can't get that from the assembly versions) + ISemanticVersion smapiVersion = new SemanticVersion(Constants.ApiVersion.MajorVersion, Constants.ApiVersion.MinorVersion, Constants.ApiVersion.PatchVersion); + + // compare with assembly versions + foreach (var type in new[] { typeof(IManifest), typeof(Manifest) }) + { + AssemblyName assemblyName = type.Assembly.GetName(); + ISemanticVersion assemblyVersion = new SemanticVersion(assemblyName.Version); + if (!assemblyVersion.Equals(smapiVersion)) + Program.PrintErrorAndExit($"Oops! The 'smapi-internal/{assemblyName.Name}.dll' file is version {assemblyVersion} instead of the required {Constants.ApiVersion}. SMAPI doesn't seem to be installed correctly."); + } } /// <summary>Initialize SMAPI and launch the game.</summary> |