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+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <AssemblyName>StardewModdingAPI</AssemblyName>
+ <RootNamespace>StardewModdingAPI</RootNamespace>
+ <Description>The modding API for Stardew Valley.</Description>
+ <TargetFramework>net45</TargetFramework>
+ <LangVersion>latest</LangVersion>
+ <PlatformTarget>x86</PlatformTarget>
+ <OutputType>Exe</OutputType>
+ <OutputPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</OutputPath>
+ <DocumentationFile>$(SolutionDir)\..\bin\$(Configuration)\SMAPI\StardewModdingAPI.xml</DocumentationFile>
+ <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
+ <LargeAddressAware Condition="'$(OS)' == 'Windows_NT'">true</LargeAddressAware>
+ <ApplicationIcon>icon.ico</ApplicationIcon>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <PackageReference Include="LargeAddressAware" Version="1.0.3" />
+ <PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
+ <PackageReference Include="Mono.Cecil" Version="0.11.1" />
+ <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <Reference Include="$(GameExecutableName)">
+ <HintPath>$(GamePath)\$(GameExecutableName).exe</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="StardewValley.GameData">
+ <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="System.Numerics">
+ <Private>True</Private>
+ </Reference>
+ <Reference Include="System.Runtime.Caching">
+ <Private>True</Private>
+ </Reference>
+ <Reference Include="GalaxyCSharp">
+ <HintPath>$(GamePath)\GalaxyCSharp.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Lidgren.Network">
+ <HintPath>$(GamePath)\Lidgren.Network.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="xTile">
+ <HintPath>$(GamePath)\xTile.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ </ItemGroup>
+
+ <Choose>
+ <!-- Windows -->
+ <When Condition="$(OS) == 'Windows_NT'">
+ <ItemGroup>
+ <Reference Include="Netcode">
+ <HintPath>$(GamePath)\Netcode.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="System.Windows.Forms" />
+ </ItemGroup>
+ </When>
+
+ <!-- Linux/Mac -->
+ <Otherwise>
+ <ItemGroup>
+ <Reference Include="MonoGame.Framework">
+ <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ </ItemGroup>
+ </Otherwise>
+ </Choose>
+
+ <ItemGroup>
+ <ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\SMAPI.Toolkit.CoreInterfaces.csproj" />
+ <ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <Content Include="SMAPI.config.json">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </Content>
+ <Content Include="..\SMAPI.Web\wwwroot\SMAPI.metadata.json">
+ <Link>SMAPI.metadata.json</Link>
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </Content>
+ <None Update="i18n\default.json">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </None>
+ <None Update="steam_appid.txt">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </None>
+ </ItemGroup>
+
+ <Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
+ <Import Project="..\..\build\common.targets" />
+
+</Project>