diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/SMultiplayer.cs | 7 |
2 files changed, 8 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 4d790d9f..d515d3ad 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -217,7 +217,7 @@ namespace StardewModdingAPI.Framework private void OnReturnedToTitle() { this.Monitor.Log("Context: returned to title", LogLevel.Trace); - this.Multiplayer.Peers.Clear(); + this.Multiplayer.CleanupOnMultiplayerExit(); this.Events.ReturnedToTitle.RaiseEmpty(); #if !SMAPI_3_0_STRICT this.Events.Legacy_AfterReturnToTitle.Raise(); diff --git a/src/SMAPI/Framework/SMultiplayer.cs b/src/SMAPI/Framework/SMultiplayer.cs index 784edae3..29d9b2b8 100644 --- a/src/SMAPI/Framework/SMultiplayer.cs +++ b/src/SMAPI/Framework/SMultiplayer.cs @@ -82,6 +82,13 @@ namespace StardewModdingAPI.Framework this.OnModMessageReceived = onModMessageReceived; } + /// <summary>Perform cleanup needed when a multiplayer session ends.</summary> + public void CleanupOnMultiplayerExit() + { + this.Peers.Clear(); + this.HostPeer = null; + } + #if !SMAPI_3_0_STRICT /// <summary>Handle sync messages from other players and perform other initial sync logic.</summary> public override void UpdateEarly() |