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SMAPI
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Author
2023-06-16
fix Context.HasRemotePlayers being true when there's no farmhands
HEAD
develop
Jesse Plamondon-Willard
2023-04-22
add multiplayer player type to window titles
Jesse Plamondon-Willard
2023-04-09
update release notes & tweak recent changes
Jesse Plamondon-Willard
2023-04-09
Merge pull request #892 from Shockah/modgroup-config
Jesse Plamondon-Willard
2023-04-09
prepare for release
Jesse Plamondon-Willard
2023-04-02
adjust ModContentManager.HandleUnknownFileTypes to let mods patch it
Jesse Plamondon-Willard
2023-04-02
fix IsWorldReady being editable by mods
Jesse Plamondon-Willard
2023-04-02
update release notes & tweak recent changes
Jesse Plamondon-Willard
2023-04-02
Merge pull request #901 from atravita-mods/develop
Jesse Plamondon-Willard
2023-04-02
as per comments, remove where in favor of nullchecking id instead
atravita-mods
2023-04-02
avoid resolving empty folders.
atravita-mods
2023-04-02
Update ko.json
ORMEEHYUNGKEUN CHA
2023-04-02
add PerScreen.IsActiveForScreen()
Jesse Plamondon-Willard
2023-04-02
update to FluentHttpClient 4.3.0
Jesse Plamondon-Willard
2023-04-02
remove LargeAddressAware flag
Jesse Plamondon-Willard
2023-01-09
prepare for release
Jesse Plamondon-Willard
2023-01-09
Mod-group specific config.json overriding
Michał Dolaś
2023-01-08
add delegating mod hooks for mod use
Jesse Plamondon-Willard
2023-01-08
update packages
Jesse Plamondon-Willard
2022-12-01
prepare for release
Jesse Plamondon-Willard
2022-11-14
tweak variables for clarity
Jesse Plamondon-Willard
2022-11-14
more indexing errors joy
atravita-mods
2022-11-12
prepare for release
Jesse Plamondon-Willard
2022-11-12
also update multiplayer map cache for host player
Jesse Plamondon-Willard
2022-11-11
fix load-early/late mods not correctly sorted relative to others in the same ...
Jesse Plamondon-Willard
2022-11-11
Merge pull request #884 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-11
expand code comments for clarity
Jesse Plamondon-Willard
2022-11-11
Merge pull request #883 from SinZ163/feature/sinz/farmhand-mapedit
Jesse Plamondon-Willard
2022-11-11
pass multiplayer into asset propagator to avoid reflection
Jesse Plamondon-Willard
2022-11-11
edit comment.
atravita-mods
2022-11-11
directly add tests over the trailing slash.
atravita-mods
2022-11-11
Add logic to remove from the multiplayer map cache for asset propagation
SinZ
2022-11-11
raise all deprecation messages to the final level
Jesse Plamondon-Willard
2022-11-11
set max game version
Jesse Plamondon-Willard
2022-11-11
Merge pull request #882 from Shockah/mod-load-order
Jesse Plamondon-Willard
2022-11-11
only validate & apply custom load order if there is one
Jesse Plamondon-Willard
2022-11-11
adjust warning messages & log header when load order is edited
Jesse Plamondon-Willard
2022-11-11
change new fields to hash sets & simplify sorting
Jesse Plamondon-Willard
2022-11-10
Merge pull request #881 from tylergibbs2/detailed-manifest-errors
Jesse Plamondon-Willard
2022-11-10
tweak new code
Jesse Plamondon-Willard
2022-11-10
move validation logic out of Manifest model
Jesse Plamondon-Willard
2022-11-10
Merge pull request #878 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-10
fix case where prefix ends with a path separator
Jesse Plamondon-Willard
2022-11-09
add option to disable console input
Jesse Plamondon-Willard
2022-11-09
Actually taking order into consideration
Michał Dolaś
2022-11-09
Renamed first/last to early/late; ignoring mods declared as both and warning ...
Michał Dolaś
2022-11-09
Added ModsToLoadFirst/Last to SMAPI config, along with the implementation
Michał Dolaś
2022-10-21
prepare for release
Jesse Plamondon-Willard
2022-10-18
add detailed manifest validation errors at build time
Tyler
2022-10-18
fix this case.
atravita-mods
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