diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Program.cs | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs index e830f799..0257a03e 100644 --- a/src/SMAPI/Program.cs +++ b/src/SMAPI/Program.cs @@ -4,6 +4,7 @@ using System.Linq; using System.Reflection; using System.Threading; using StardewModdingAPI.Framework; +using StardewModdingAPI.Toolkit.Framework; namespace StardewModdingAPI { @@ -107,8 +108,18 @@ namespace StardewModdingAPI } // max version - else if (Constants.MaximumGameVersion != null && Constants.GameVersion.IsNewerThan(Constants.MaximumGameVersion)) + if (Constants.MaximumGameVersion != null && Constants.GameVersion.IsNewerThan(Constants.MaximumGameVersion)) Program.PrintErrorAndExit($"Oops! You're running Stardew Valley {Constants.GameVersion}, but this version of SMAPI is only compatible up to Stardew Valley {Constants.MaximumGameVersion}. Please check for a newer version of SMAPI: https://smapi.io."); + + // bitness + bool is64BitGame = LowLevelEnvironmentUtility.Is64BitAssembly(Path.Combine(EarlyConstants.ExecutionPath, $"{EarlyConstants.GameAssemblyName}.exe")); +#if SMAPI_FOR_WINDOWS_64BIT_HACK + if (!is64bit) + Program.PrintErrorAndExit("Oops! This is the 64-bit version of SMAPI, but you have the 32-bit version of Stardew Valley. You can reinstall SMAPI using its installer to automatically install the correct version of SMAPI."); +#elif SMAPI_FOR_WINDOWS + if (is64BitGame) + Program.PrintErrorAndExit("Oops! This is the 32-bit version of SMAPI, but you have the 64-bit version of Stardew Valley. You can reinstall SMAPI using its installer to automatically install the correct version of SMAPI."); +#endif } /// <summary>Initialize SMAPI and launch the game.</summary> |