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-rw-r--r--src/SMAPI/Constants.cs2
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForImage.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index ea41a4ee..77900ca6 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.17.1";
+ internal static string RawApiVersion = "3.17.2";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs
index 241c09a8..7c8cc6a8 100644
--- a/src/SMAPI/Framework/Content/AssetDataForImage.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs
@@ -192,7 +192,7 @@ namespace StardewModdingAPI.Framework.Content
int topOffset = startIndex / sourceArea.Width;
int bottomOffset = endIndex / sourceArea.Width;
- targetArea = new(targetArea.X, targetArea.Y + topOffset, targetArea.Width, bottomOffset - topOffset + 1);
+ targetArea = new(targetArea.X, targetArea.Y + topOffset - startRow, targetArea.Width, bottomOffset - topOffset + 1);
pixelCount = targetArea.Width * targetArea.Height;
sourceOffset = topOffset * sourceArea.Width;
}