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-rw-r--r--src/SMAPI/Framework/SCore.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 3a51b418..f9a36593 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -619,6 +619,7 @@ namespace StardewModdingAPI.Framework
if (Game1.currentLoader != null)
{
this.Monitor.Log("Game loader synchronizing...");
+ this.Reflection.GetMethod(Game1.game1, "UpdateTitleScreen").Invoke(Game1.currentGameTime); // run game logic to change music on load, etc
while (Game1.currentLoader?.MoveNext() == true)
{
// raise load stage changed