diff options
Diffstat (limited to 'src/SMAPI')
-rw-r--r-- | src/SMAPI/Framework/DeprecationManager.cs | 45 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModRegistry.cs | 20 |
2 files changed, 56 insertions, 9 deletions
diff --git a/src/SMAPI/Framework/DeprecationManager.cs b/src/SMAPI/Framework/DeprecationManager.cs index c80fdce7..37a5c8ef 100644 --- a/src/SMAPI/Framework/DeprecationManager.cs +++ b/src/SMAPI/Framework/DeprecationManager.cs @@ -2,6 +2,7 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; +using System.Text; namespace StardewModdingAPI.Framework { @@ -62,7 +63,8 @@ namespace StardewModdingAPI.Framework return; // queue warning - this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity, new StackTrace(skipFrames: 1))); + var stack = new StackTrace(skipFrames: 1); // skip this method + this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity, stack)); } /// <summary>A placeholder method used to track deprecated code for which a separate warning will be shown.</summary> @@ -100,11 +102,11 @@ namespace StardewModdingAPI.Framework // log message if (level == LogLevel.Trace) - this.Monitor.Log($"{message}\n{warning.StackTrace}", level); + this.Monitor.Log($"{message}\n{this.GetSimplifiedStackTrace(warning.StackTrace, warning.Mod)}", level); else { this.Monitor.Log(message, level); - this.Monitor.Log(warning.StackTrace.ToString(), LogLevel.Debug); + this.Monitor.Log(this.GetSimplifiedStackTrace(warning.StackTrace, warning.Mod), LogLevel.Debug); } } @@ -128,5 +130,42 @@ namespace StardewModdingAPI.Framework this.LoggedDeprecations.Add(key); return true; } + + /// <summary>Get the simplest stack trace which shows where in the mod the deprecated code was called from.</summary> + /// <param name="stack">The stack trace.</param> + /// <param name="mod">The mod for which to show a stack trace.</param> + private string GetSimplifiedStackTrace(StackTrace stack, IModMetadata? mod) + { + // unknown mod, show entire stack trace + if (mod == null) + return stack.ToString(); + + // get frame info + var frames = stack + .GetFrames() + .Select(frame => (Frame: frame, Mod: this.ModRegistry.GetFrom(frame))) + .ToArray(); + var modIds = new HashSet<string>( + from frame in frames + let id = frame.Mod?.Manifest.UniqueID + where id != null + select id + ); + + // can't filter to the target mod + if (modIds.Count != 1 || !modIds.Contains(mod.Manifest.UniqueID)) + return stack.ToString(); + + // get stack frames for the target mod, plus one for context + var framesStartingAtMod = frames.SkipWhile(p => p.Mod == null).ToArray(); + var displayFrames = framesStartingAtMod.TakeWhile(p => p.Mod != null).ToArray(); + displayFrames = displayFrames.Concat(framesStartingAtMod.Skip(displayFrames.Length).Take(1)).ToArray(); + + // build stack trace + StringBuilder str = new(); + foreach (var frame in displayFrames) + str.Append(new StackTrace(frame.Frame)); + return str.ToString().TrimEnd(); + } } } diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs index de16a780..449dccb1 100644 --- a/src/SMAPI/Framework/ModRegistry.cs +++ b/src/SMAPI/Framework/ModRegistry.cs @@ -59,7 +59,7 @@ namespace StardewModdingAPI.Framework /// <summary>Get metadata for a loaded mod.</summary> /// <param name="uniqueID">The mod's unique ID.</param> - /// <returns>Returns the matching mod's metadata, or <c>null</c> if not found.</returns> + /// <returns>Returns the mod's metadata, or <c>null</c> if not found.</returns> public IModMetadata? Get(string uniqueID) { // normalize search ID @@ -73,7 +73,7 @@ namespace StardewModdingAPI.Framework /// <summary>Get the mod metadata from one of its assemblies.</summary> /// <param name="type">The type to check.</param> - /// <returns>Returns the mod name, or <c>null</c> if the type isn't part of a known mod.</returns> + /// <returns>Returns the mod's metadata, or <c>null</c> if the type isn't part of a known mod.</returns> public IModMetadata? GetFrom(Type? type) { // null @@ -89,8 +89,17 @@ namespace StardewModdingAPI.Framework return null; } - /// <summary>Get the friendly name for the closest assembly registered as a source of deprecation warnings.</summary> - /// <returns>Returns the source name, or <c>null</c> if no registered assemblies were found.</returns> + /// <summary>Get the mod metadata from a stack frame, if any.</summary> + /// <param name="frame">The stack frame to check.</param> + /// <returns>Returns the mod's metadata, or <c>null</c> if the frame isn't part of a known mod.</returns> + public IModMetadata? GetFrom(StackFrame frame) + { + MethodBase? method = frame.GetMethod(); + return this.GetFrom(method?.ReflectedType); + } + + /// <summary>Get the mod metadata from the closest assembly registered as a source of deprecation warnings.</summary> + /// <returns>Returns the mod's metadata, or <c>null</c> if no registered assemblies were found.</returns> public IModMetadata? GetFromStack() { // get stack frames @@ -100,8 +109,7 @@ namespace StardewModdingAPI.Framework // search stack for a source assembly foreach (StackFrame frame in frames) { - MethodBase? method = frame.GetMethod(); - IModMetadata? mod = this.GetFrom(method?.ReflectedType); + IModMetadata? mod = this.GetFrom(frame); if (mod != null) return mod; } |