diff options
Diffstat (limited to 'src/StardewModdingAPI.Tests/Core/ModResolverTests.cs')
-rw-r--r-- | src/StardewModdingAPI.Tests/Core/ModResolverTests.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs b/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs index 6a3fded6..051ffe99 100644 --- a/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs +++ b/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs @@ -119,7 +119,7 @@ namespace StardewModdingAPI.Tests.Core [Test(Description = "Assert that validation doesn't fail if there are no mods installed.")] public void ValidateManifests_NoMods_DoesNothing() { - new ModResolver().ValidateManifests(new ModMetadata[0], apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new ModMetadata[0], apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); } [Test(Description = "Assert that validation skips manifests that have already failed without calling any other properties.")] @@ -130,7 +130,7 @@ namespace StardewModdingAPI.Tests.Core mock.Setup(p => p.Status).Returns(ModMetadataStatus.Failed); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert mock.VerifyGet(p => p.Status, Times.Once, "The validation did not check the manifest status."); @@ -148,7 +148,7 @@ namespace StardewModdingAPI.Tests.Core }); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the metadata."); @@ -163,7 +163,7 @@ namespace StardewModdingAPI.Tests.Core this.SetupMetadataForValidation(mock); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the metadata."); @@ -177,7 +177,7 @@ namespace StardewModdingAPI.Tests.Core this.SetupMetadataForValidation(mock); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the metadata."); @@ -194,7 +194,7 @@ namespace StardewModdingAPI.Tests.Core this.SetupMetadataForValidation(mod); // act - new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { modA.Object, modB.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert modA.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the first mod with a unique ID."); @@ -220,7 +220,7 @@ namespace StardewModdingAPI.Tests.Core mock.Setup(p => p.DirectoryPath).Returns(modFolder); // act - new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0")); + new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"), vendorModUrls: new Dictionary<string, string>()); // assert // if Moq doesn't throw a method-not-setup exception, the validation didn't override the status. |