summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI.Tests
diff options
context:
space:
mode:
Diffstat (limited to 'src/StardewModdingAPI.Tests')
-rw-r--r--src/StardewModdingAPI.Tests/Core/ModResolverTests.cs6
-rw-r--r--src/StardewModdingAPI.Tests/Core/TranslationTests.cs3
2 files changed, 2 insertions, 7 deletions
diff --git a/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs b/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs
index fc84ca29..7a81c68c 100644
--- a/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs
+++ b/src/StardewModdingAPI.Tests/Core/ModResolverTests.cs
@@ -141,7 +141,7 @@ namespace StardewModdingAPI.Tests.Core
{
// arrange
Mock<IModMetadata> mock = this.GetMetadata("Mod A", new string[0], allowStatusChange: true);
- this.SetupMetadataForValidation(mock, new ModCompatibility { Compatibility = ModCompatibilityType.AssumeBroken, UpperVersion = new SemanticVersion("1.0"), UpdateUrls = new[] { "http://example.org" }});
+ this.SetupMetadataForValidation(mock, new ModCompatibility { Compatibility = ModCompatibilityType.AssumeBroken, UpperVersion = new SemanticVersion("1.0"), UpdateUrls = new[] { "http://example.org" } });
// act
new ModResolver().ValidateManifests(new[] { mock.Object }, apiVersion: new SemanticVersion("1.0"));
@@ -179,7 +179,6 @@ namespace StardewModdingAPI.Tests.Core
mock.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the metadata.");
}
-#if !SMAPI_1_x
[Test(Description = "Assert that validation fails when multiple mods have the same unique ID.")]
public void ValidateManifests_DuplicateUniqueID_Fails()
{
@@ -197,7 +196,6 @@ namespace StardewModdingAPI.Tests.Core
modA.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the first mod with a unique ID.");
modB.Verify(p => p.SetStatus(ModMetadataStatus.Failed, It.IsAny<string>()), Times.Once, "The validation did not fail the second mod with a unique ID.");
}
-#endif
[Test(Description = "Assert that validation fails when the manifest references a DLL that does not exist.")]
public void ValidateManifests_Valid_Passes()
@@ -423,7 +421,6 @@ namespace StardewModdingAPI.Tests.Core
Assert.AreSame(modB.Object, mods[1], "The load order is incorrect: mod B should be second since it needs mod A.");
}
-#if !SMAPI_1_x
[Test(Description = "Assert that optional dependencies are sorted correctly if present.")]
public void ProcessDependencies_IfOptional()
{
@@ -455,7 +452,6 @@ namespace StardewModdingAPI.Tests.Core
Assert.AreEqual(1, mods.Length, 0, "Expected to get the same number of mods input.");
Assert.AreSame(modB.Object, mods[0], "The load order is incorrect: mod B should be first since it's the only mod.");
}
-#endif
/*********
diff --git a/src/StardewModdingAPI.Tests/Core/TranslationTests.cs b/src/StardewModdingAPI.Tests/Core/TranslationTests.cs
index 8511e765..63404a41 100644
--- a/src/StardewModdingAPI.Tests/Core/TranslationTests.cs
+++ b/src/StardewModdingAPI.Tests/Core/TranslationTests.cs
@@ -1,8 +1,7 @@
-using System;
+using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
-using StardewModdingAPI.Framework;
using StardewModdingAPI.Framework.ModHelpers;
using StardewValley;