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diff --git a/src/StardewModdingAPI/Context.cs b/src/StardewModdingAPI/Context.cs
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+using StardewValley;
+
+namespace StardewModdingAPI
+{
+ /// <summary>Provides information about the current game state.</summary>
+ internal static class Context
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>Whether a player save has been loaded.</summary>
+ public static bool IsSaveLoaded => Game1.hasLoadedGame && !string.IsNullOrEmpty(Game1.player.name);
+
+ /// <summary>Whether the game is currently writing to the save file.</summary>
+ public static bool IsSaving => SaveGame.IsProcessing;
+
+ /// <summary>Whether the game is currently running the draw loop.</summary>
+ public static bool IsInDrawLoop { get; set; }
+ }
+}