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Diffstat (limited to 'src/StardewModdingAPI/Context.cs')
-rw-r--r-- | src/StardewModdingAPI/Context.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Context.cs b/src/StardewModdingAPI/Context.cs new file mode 100644 index 00000000..415b4aac --- /dev/null +++ b/src/StardewModdingAPI/Context.cs @@ -0,0 +1,20 @@ +using StardewValley; + +namespace StardewModdingAPI +{ + /// <summary>Provides information about the current game state.</summary> + internal static class Context + { + /********* + ** Accessors + *********/ + /// <summary>Whether a player save has been loaded.</summary> + public static bool IsSaveLoaded => Game1.hasLoadedGame && !string.IsNullOrEmpty(Game1.player.name); + + /// <summary>Whether the game is currently writing to the save file.</summary> + public static bool IsSaving => SaveGame.IsProcessing; + + /// <summary>Whether the game is currently running the draw loop.</summary> + public static bool IsInDrawLoop { get; set; } + } +} |