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Diffstat (limited to 'src/StardewModdingAPI/Events/ContentEvents.cs')
-rw-r--r-- | src/StardewModdingAPI/Events/ContentEvents.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/StardewModdingAPI/Events/ContentEvents.cs b/src/StardewModdingAPI/Events/ContentEvents.cs deleted file mode 100644 index 4b4e2ad0..00000000 --- a/src/StardewModdingAPI/Events/ContentEvents.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System; -using StardewModdingAPI.Framework; - -namespace StardewModdingAPI.Events -{ - /// <summary>Events raised when the game loads content.</summary> - public static class ContentEvents - { - - /********* - ** Events - *********/ - /// <summary>Raised after the content language changes.</summary> - public static event EventHandler<EventArgsValueChanged<string>> AfterLocaleChanged; - - - /********* - ** Internal methods - *********/ - /// <summary>Raise an <see cref="AfterLocaleChanged"/> event.</summary> - /// <param name="monitor">Encapsulates monitoring and logging.</param> - /// <param name="oldLocale">The previous locale.</param> - /// <param name="newLocale">The current locale.</param> - internal static void InvokeAfterLocaleChanged(IMonitor monitor, string oldLocale, string newLocale) - { - monitor.SafelyRaiseGenericEvent($"{nameof(ContentEvents)}.{nameof(ContentEvents.AfterLocaleChanged)}", ContentEvents.AfterLocaleChanged?.GetInvocationList(), null, new EventArgsValueChanged<string>(oldLocale, newLocale)); - } - } -} |