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-rw-r--r--src/StardewModdingAPI/Framework/AssemblyRewriting/CachePaths.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/StardewModdingAPI/Framework/AssemblyRewriting/CachePaths.cs b/src/StardewModdingAPI/Framework/AssemblyRewriting/CachePaths.cs
new file mode 100644
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--- /dev/null
+++ b/src/StardewModdingAPI/Framework/AssemblyRewriting/CachePaths.cs
@@ -0,0 +1,33 @@
+namespace StardewModdingAPI.Framework.AssemblyRewriting
+{
+ /// <summary>Contains the paths for an assembly's cached data.</summary>
+ internal struct CachePaths
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The directory path which contains the assembly.</summary>
+ public string Directory { get; }
+
+ /// <summary>The file path of the assembly file.</summary>
+ public string Assembly { get; }
+
+ /// <summary>The file path containing the MD5 hash for the assembly.</summary>
+ public string Hash { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="directory">The directory path which contains the assembly.</param>
+ /// <param name="assembly">The file path of the assembly file.</param>
+ /// <param name="hash">The file path containing the MD5 hash for the assembly.</param>
+ public CachePaths(string directory, string assembly, string hash)
+ {
+ this.Directory = directory;
+ this.Assembly = assembly;
+ this.Hash = hash;
+ }
+ }
+} \ No newline at end of file