summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Framework/GameVersion.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/StardewModdingAPI/Framework/GameVersion.cs')
-rw-r--r--src/StardewModdingAPI/Framework/GameVersion.cs68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/StardewModdingAPI/Framework/GameVersion.cs b/src/StardewModdingAPI/Framework/GameVersion.cs
deleted file mode 100644
index 48159f61..00000000
--- a/src/StardewModdingAPI/Framework/GameVersion.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace StardewModdingAPI.Framework
-{
- /// <summary>An implementation of <see cref="ISemanticVersion"/> that correctly handles the non-semantic versions used by older Stardew Valley releases.</summary>
- internal class GameVersion : SemanticVersion
- {
- /*********
- ** Private methods
- *********/
- /// <summary>A mapping of game to semantic versions.</summary>
- private static readonly IDictionary<string, string> VersionMap = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase)
- {
- ["1.01"] = "1.0.1",
- ["1.02"] = "1.0.2",
- ["1.03"] = "1.0.3",
- ["1.04"] = "1.0.4",
- ["1.05"] = "1.0.5",
- ["1.051"] = "1.0.6-prerelease1", // not a very good mapping, but good enough for SMAPI's purposes.
- ["1.051b"] = "1.0.6-prelease2",
- ["1.06"] = "1.0.6",
- ["1.07"] = "1.0.7",
- ["1.07a"] = "1.0.8-prerelease1",
- ["1.11"] = "1.1.1"
- };
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="version">The game version string.</param>
- public GameVersion(string version)
- : base(GameVersion.GetSemanticVersionString(version)) { }
-
- /// <summary>Get a string representation of the version.</summary>
- public override string ToString()
- {
- return GameVersion.GetGameVersionString(base.ToString());
- }
-
-
- /*********
- ** Private methods
- *********/
- /// <summary>Convert a game version string to a semantic version string.</summary>
- /// <param name="gameVersion">The game version string.</param>
- private static string GetSemanticVersionString(string gameVersion)
- {
- return GameVersion.VersionMap.TryGetValue(gameVersion, out string semanticVersion)
- ? semanticVersion
- : gameVersion;
- }
-
- /// <summary>Convert a game version string to a semantic version string.</summary>
- /// <param name="gameVersion">The game version string.</param>
- private static string GetGameVersionString(string gameVersion)
- {
- foreach (var mapping in GameVersion.VersionMap)
- {
- if (mapping.Value.Equals(gameVersion, StringComparison.InvariantCultureIgnoreCase))
- return mapping.Key;
- }
- return gameVersion;
- }
- }
-}