diff options
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/Finders')
5 files changed, 10 insertions, 20 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs index cd65b2dd..e4beb7a9 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs index 1ec4483e..00805815 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs index 4924c6e2..5358f181 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs index 37392f77..e54c86cf 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs @@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs index a0703669..45349def 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs @@ -38,12 +38,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(method) ? this.Result @@ -51,13 +50,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { return this.IsMatch(instruction) ? this.Result |