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Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs')
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs b/src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs
index 72c4692b..7be85a83 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/ModMetadata.cs
@@ -36,7 +36,6 @@ namespace StardewModdingAPI.Framework.ModLoading
/// <param name="manifest">The mod manifest.</param>
/// <param name="compatibility">Optional metadata about a mod version that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</param>
public ModMetadata(string displayName, string directoryPath, IManifest manifest, ModCompatibility compatibility)
- : this(displayName, directoryPath, manifest, compatibility, ModMetadataStatus.Found, null)
{
this.DisplayName = displayName;
this.DirectoryPath = directoryPath;
@@ -44,21 +43,15 @@ namespace StardewModdingAPI.Framework.ModLoading
this.Compatibility = compatibility;
}
- /// <summary>Construct an instance.</summary>
- /// <param name="displayName">The mod's display name.</param>
- /// <param name="directoryPath">The mod's full directory path.</param>
- /// <param name="manifest">The mod manifest.</param>
- /// <param name="compatibility">Optional metadata about a mod version that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</param>
+ /// <summary>Set the mod status.</summary>
/// <param name="status">The metadata resolution status.</param>
/// <param name="error">The reason the metadata is invalid, if any.</param>
- public ModMetadata(string displayName, string directoryPath, IManifest manifest, ModCompatibility compatibility, ModMetadataStatus status, string error)
+ /// <returns>Return the instance for chaining.</returns>
+ public ModMetadata SetStatus(ModMetadataStatus status, string error = null)
{
- this.DisplayName = displayName;
- this.DirectoryPath = directoryPath;
- this.Manifest = manifest;
- this.Compatibility = compatibility;
this.Status = status;
this.Error = error;
+ return this;
}
}