diff options
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/Rewriters')
4 files changed, 6 insertions, 12 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs index 324d1d1e..63358b39 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs @@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs index 1b005869..a20b8bee 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs @@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs index 50338071..974fcf4c 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs @@ -43,24 +43,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { return InstructionHandleResult.None; } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction, platformChanged)) return InstructionHandleResult.None; diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs index df6e5e4b..74f2fcdd 100644 --- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs +++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs @@ -32,12 +32,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for a method if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="method">The method definition containing the instruction.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged) { bool rewritten = false; @@ -87,13 +86,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters } /// <summary>Perform the predefined logic for an instruction if applicable.</summary> - /// <param name="mod">The mod containing the instruction.</param> /// <param name="module">The assembly module containing the instruction.</param> /// <param name="cil">The CIL processor.</param> /// <param name="instruction">The instruction to handle.</param> /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param> /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param> - public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) + public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged) { if (!this.IsMatch(instruction) && !instruction.ToString().Contains(this.FromTypeName)) return InstructionHandleResult.None; 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