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-rw-r--r--src/StardewModdingAPI/Framework/Models/DisabledMod.cs22
-rw-r--r--src/StardewModdingAPI/Framework/Models/GitRelease.cs19
-rw-r--r--src/StardewModdingAPI/Framework/Models/Manifest.cs51
-rw-r--r--src/StardewModdingAPI/Framework/Models/ManifestDependency.cs42
-rw-r--r--src/StardewModdingAPI/Framework/Models/ModCompatibility.cs40
-rw-r--r--src/StardewModdingAPI/Framework/Models/ModCompatibilityID.cs57
-rw-r--r--src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs12
-rw-r--r--src/StardewModdingAPI/Framework/Models/SConfig.cs24
8 files changed, 0 insertions, 267 deletions
diff --git a/src/StardewModdingAPI/Framework/Models/DisabledMod.cs b/src/StardewModdingAPI/Framework/Models/DisabledMod.cs
deleted file mode 100644
index 170fa760..00000000
--- a/src/StardewModdingAPI/Framework/Models/DisabledMod.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>Metadata about for a mod that should never be loaded.</summary>
- internal class DisabledMod
- {
- /*********
- ** Accessors
- *********/
- /****
- ** From config
- ****/
- /// <summary>The unique mod IDs.</summary>
- public string[] ID { get; set; }
-
- /// <summary>The mod name.</summary>
- public string Name { get; set; }
-
- /// <summary>The reason phrase to show in the warning, or <c>null</c> to use the default value.</summary>
- /// <example>"this mod is no longer supported or used"</example>
- public string ReasonPhrase { get; set; }
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/GitRelease.cs b/src/StardewModdingAPI/Framework/Models/GitRelease.cs
deleted file mode 100644
index bc53468f..00000000
--- a/src/StardewModdingAPI/Framework/Models/GitRelease.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using Newtonsoft.Json;
-
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>Metadata about a GitHub release tag.</summary>
- internal class GitRelease
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The display name.</summary>
- [JsonProperty("name")]
- public string Name { get; set; }
-
- /// <summary>The semantic version string.</summary>
- [JsonProperty("tag_name")]
- public string Tag { get; set; }
- }
-} \ No newline at end of file
diff --git a/src/StardewModdingAPI/Framework/Models/Manifest.cs b/src/StardewModdingAPI/Framework/Models/Manifest.cs
deleted file mode 100644
index 29c3517e..00000000
--- a/src/StardewModdingAPI/Framework/Models/Manifest.cs
+++ /dev/null
@@ -1,51 +0,0 @@
-using System;
-using System.Collections.Generic;
-using Newtonsoft.Json;
-using StardewModdingAPI.Framework.Serialisation;
-
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>A manifest which describes a mod for SMAPI.</summary>
- internal class Manifest : IManifest
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The mod name.</summary>
- public string Name { get; set; }
-
- /// <summary>A brief description of the mod.</summary>
- public string Description { get; set; }
-
- /// <summary>The mod author's name.</summary>
- public string Author { get; set; }
-
- /// <summary>The mod version.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public ISemanticVersion Version { get; set; }
-
- /// <summary>The minimum SMAPI version required by this mod, if any.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public ISemanticVersion MinimumApiVersion { get; set; }
-
- /// <summary>The name of the DLL in the directory that has the <see cref="Mod.Entry"/> method.</summary>
- public string EntryDll { get; set; }
-
- /// <summary>The other mods that must be loaded before this mod.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public IManifestDependency[] Dependencies { get; set; }
-
- /// <summary>The unique mod ID.</summary>
- public string UniqueID { get; set; }
-
-#if SMAPI_1_x
- /// <summary>Whether the mod uses per-save config files.</summary>
- [Obsolete("Use " + nameof(Mod) + "." + nameof(Mod.Helper) + "." + nameof(IModHelper.ReadConfig) + " instead")]
- public bool PerSaveConfigs { get; set; }
-#endif
-
- /// <summary>Any manifest fields which didn't match a valid field.</summary>
- [JsonExtensionData]
- public IDictionary<string, object> ExtraFields { get; set; }
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/ManifestDependency.cs b/src/StardewModdingAPI/Framework/Models/ManifestDependency.cs
deleted file mode 100644
index 67f906e3..00000000
--- a/src/StardewModdingAPI/Framework/Models/ManifestDependency.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>A mod dependency listed in a mod manifest.</summary>
- internal class ManifestDependency : IManifestDependency
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The unique mod ID to require.</summary>
- public string UniqueID { get; set; }
-
- /// <summary>The minimum required version (if any).</summary>
- public ISemanticVersion MinimumVersion { get; set; }
-
-#if !SMAPI_1_x
- /// <summary>Whether the dependency must be installed to use the mod.</summary>
- public bool IsRequired { get; set; }
-#endif
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="uniqueID">The unique mod ID to require.</param>
- /// <param name="minimumVersion">The minimum required version (if any).</param>
- /// <param name="required">Whether the dependency must be installed to use the mod.</param>
- public ManifestDependency(string uniqueID, string minimumVersion
-#if !SMAPI_1_x
- , bool required = true
-#endif
- )
- {
- this.UniqueID = uniqueID;
- this.MinimumVersion = !string.IsNullOrWhiteSpace(minimumVersion)
- ? new SemanticVersion(minimumVersion)
- : null;
-#if !SMAPI_1_x
- this.IsRequired = required;
-#endif
- }
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs b/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs
deleted file mode 100644
index d3a9c533..00000000
--- a/src/StardewModdingAPI/Framework/Models/ModCompatibility.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using Newtonsoft.Json;
-using StardewModdingAPI.Framework.Serialisation;
-
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>Metadata about a mod version that SMAPI should assume is compatible or broken, regardless of whether it detects incompatible code.</summary>
- internal class ModCompatibility
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The unique mod IDs.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public ModCompatibilityID[] ID { get; set; }
-
- /// <summary>The mod name.</summary>
- public string Name { get; set; }
-
- /// <summary>The oldest incompatible mod version, or <c>null</c> for all past versions.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public ISemanticVersion LowerVersion { get; set; }
-
- /// <summary>The most recent incompatible mod version.</summary>
- [JsonConverter(typeof(SFieldConverter))]
- public ISemanticVersion UpperVersion { get; set; }
-
- /// <summary>A label to show to the user instead of <see cref="UpperVersion"/>, when the manifest version differs from the user-facing version.</summary>
- public string UpperVersionLabel { get; set; }
-
- /// <summary>The URLs the user can check for a newer version.</summary>
- public string[] UpdateUrls { get; set; }
-
- /// <summary>The reason phrase to show in the warning, or <c>null</c> to use the default value.</summary>
- /// <example>"this version is incompatible with the latest version of the game"</example>
- public string ReasonPhrase { get; set; }
-
- /// <summary>Indicates how SMAPI should consider the mod.</summary>
- public ModCompatibilityType Compatibility { get; set; } = ModCompatibilityType.AssumeBroken;
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/ModCompatibilityID.cs b/src/StardewModdingAPI/Framework/Models/ModCompatibilityID.cs
deleted file mode 100644
index 98e70116..00000000
--- a/src/StardewModdingAPI/Framework/Models/ModCompatibilityID.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-using System;
-using Newtonsoft.Json;
-
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>Uniquely identifies a mod for compatibility checks.</summary>
- internal class ModCompatibilityID
- {
- /*********
- ** Accessors
- *********/
- /// <summary>The unique mod ID.</summary>
- public string ID { get; set; }
-
- /// <summary>The mod name to disambiguate non-unique IDs, or <c>null</c> to ignore the mod name.</summary>
- public string Name { get; set; }
-
- /// <summary>The author name to disambiguate non-unique IDs, or <c>null</c> to ignore the author.</summary>
- public string Author { get; set; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- public ModCompatibilityID() { }
-
- /// <summary>Construct an instance.</summary>
- /// <param name="data">The mod ID or a JSON string matching the <see cref="ModCompatibilityID"/> fields.</param>
- public ModCompatibilityID(string data)
- {
- // JSON can be stuffed into the ID string as a convenience hack to keep JSON mod lists
- // formatted readably. The tradeoff is that the format is a bit more magical, but that's
- // probably acceptable since players aren't meant to edit it. It's also fairly clear what
- // the JSON strings do, if not necessarily how.
- if (data.StartsWith("{"))
- JsonConvert.PopulateObject(data, this);
- else
- this.ID = data;
- }
-
- /// <summary>Get whether this ID matches a given mod manifest.</summary>
- /// <param name="id">The mod's unique ID, or a substitute ID if it isn't set in the manifest.</param>
- /// <param name="manifest">The manifest to check.</param>
- public bool Matches(string id, IManifest manifest)
- {
- return
- this.ID.Equals(id, StringComparison.InvariantCultureIgnoreCase)
- && (
- this.Author == null
- || this.Author.Equals(manifest.Author, StringComparison.InvariantCultureIgnoreCase)
- || (manifest.ExtraFields.ContainsKey("Authour") && this.Author.Equals(manifest.ExtraFields["Authour"].ToString(), StringComparison.InvariantCultureIgnoreCase))
- )
- && (this.Name == null || this.Name.Equals(manifest.Name, StringComparison.InvariantCultureIgnoreCase));
- }
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs b/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs
deleted file mode 100644
index 35edec5e..00000000
--- a/src/StardewModdingAPI/Framework/Models/ModCompatibilityType.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>Indicates how SMAPI should consider a mod.</summary>
- internal enum ModCompatibilityType
- {
- /// <summary>Assume the mod is not compatible, even if SMAPI doesn't detect any incompatible code.</summary>
- AssumeBroken = 0,
-
- /// <summary>Assume the mod is compatible, even if SMAPI detects incompatible code.</summary>
- AssumeCompatible = 1
- }
-}
diff --git a/src/StardewModdingAPI/Framework/Models/SConfig.cs b/src/StardewModdingAPI/Framework/Models/SConfig.cs
deleted file mode 100644
index b2ca4113..00000000
--- a/src/StardewModdingAPI/Framework/Models/SConfig.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-namespace StardewModdingAPI.Framework.Models
-{
- /// <summary>The SMAPI configuration settings.</summary>
- internal class SConfig
- {
- /********
- ** Accessors
- ********/
- /// <summary>Whether to enable development features.</summary>
- public bool DeveloperMode { get; set; }
-
- /// <summary>Whether to check if a newer version of SMAPI is available on startup.</summary>
- public bool CheckForUpdates { get; set; } = true;
-
- /// <summary>Whether SMAPI should log more information about the game context.</summary>
- public bool VerboseLogging { get; set; } = false;
-
- /// <summary>A list of mod versions which should be considered compatible or incompatible regardless of whether SMAPI detects incompatible code.</summary>
- public ModCompatibility[] ModCompatibility { get; set; }
-
- /// <summary>A list of mods which should be considered obsolete and not loaded.</summary>
- public DisabledMod[] DisabledMods { get; set; }
- }
-}