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namespace StardewModdingAPI.Framework.Models
{
/// <summary>A mod dependency listed in a mod manifest.</summary>
internal class ManifestDependency : IManifestDependency
{
/*********
** Accessors
*********/
/// <summary>The unique mod ID to require.</summary>
public string UniqueID { get; set; }
/// <summary>The minimum required version (if any).</summary>
public ISemanticVersion MinimumVersion { get; set; }
#if !SMAPI_1_x
/// <summary>Whether the dependency must be installed to use the mod.</summary>
public bool IsRequired { get; set; }
#endif
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="uniqueID">The unique mod ID to require.</param>
/// <param name="minimumVersion">The minimum required version (if any).</param>
/// <param name="required">Whether the dependency must be installed to use the mod.</param>
public ManifestDependency(string uniqueID, string minimumVersion
#if !SMAPI_1_x
, bool required = true
#endif
)
{
this.UniqueID = uniqueID;
this.MinimumVersion = !string.IsNullOrWhiteSpace(minimumVersion)
? new SemanticVersion(minimumVersion)
: null;
#if !SMAPI_1_x
this.IsRequired = required;
#endif
}
}
}
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