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Diffstat (limited to 'src/StardewModdingAPI/Framework/Monitor.cs')
-rw-r--r--src/StardewModdingAPI/Framework/Monitor.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/StardewModdingAPI/Framework/Monitor.cs b/src/StardewModdingAPI/Framework/Monitor.cs
index 6359b454..5ae24a73 100644
--- a/src/StardewModdingAPI/Framework/Monitor.cs
+++ b/src/StardewModdingAPI/Framework/Monitor.cs
@@ -45,7 +45,7 @@ namespace StardewModdingAPI.Framework
/// <summary>Whether SMAPI is aborting. Mods don't need to worry about this unless they have background tasks.</summary>
public bool IsExiting => this.ExitTokenSource.IsCancellationRequested;
-#if SMAPI_2_0
+#if !SMAPI_1_x
/// <summary>Whether to show the full log stamps (with time/level/logger) in the console. If false, shows a simplified stamp with only the logger.</summary>
internal bool ShowFullStampInConsole { get; set; }
#endif
@@ -97,7 +97,7 @@ namespace StardewModdingAPI.Framework
this.ExitTokenSource.Cancel();
}
-#if SMAPI_2_0
+#if !SMAPI_1_x
/// <summary>Write a newline to the console and log file.</summary>
internal void Newline()
{
@@ -108,7 +108,7 @@ namespace StardewModdingAPI.Framework
}
#endif
-#if !SMAPI_2_0
+#if SMAPI_1_x
/// <summary>Log a message for the player or developer, using the specified console color.</summary>
/// <param name="source">The name of the mod logging the message.</param>
/// <param name="message">The message to log.</param>
@@ -144,7 +144,7 @@ namespace StardewModdingAPI.Framework
string levelStr = level.ToString().ToUpper().PadRight(Monitor.MaxLevelLength);
string fullMessage = $"[{DateTime.Now:HH:mm:ss} {levelStr} {source}] {message}";
-#if SMAPI_2_0
+#if !SMAPI_1_x
string consoleMessage = this.ShowFullStampInConsole ? fullMessage : $"[{source}] {message}";
#else
string consoleMessage = fullMessage;