diff options
Diffstat (limited to 'src/StardewModdingAPI/Framework/SGame.cs')
-rw-r--r-- | src/StardewModdingAPI/Framework/SGame.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs index 755f0274..997e0c8c 100644 --- a/src/StardewModdingAPI/Framework/SGame.cs +++ b/src/StardewModdingAPI/Framework/SGame.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; @@ -11,6 +11,7 @@ using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using StardewModdingAPI.Events; using StardewModdingAPI.Framework.Reflection; +using StardewModdingAPI.Framework.Utilities; using StardewModdingAPI.Utilities; using StardewValley; using StardewValley.BellsAndWhistles; @@ -322,7 +323,7 @@ namespace StardewModdingAPI.Framework #if !SMAPI_1_x if (Game1.dayOfMonth != 0) // wait until new-game intro finishes (world not fully initialised yet) #endif - this.AfterLoadTimer--; + this.AfterLoadTimer--; if (this.AfterLoadTimer == 0) { |